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Magic Carpet - The Hidden Worlds
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Actual Entry (non editable)
Magic Carpet - The Hidden Worlds (c) 1995 Bullfrog Productions, Ltd. - TECHNICAL - BARCODE: 0 14633 07547 2 - TRIVIA - Released on May 2, 1995 in the USA. - STAFF - Engine Programmed by: Glenn Corpes Executive Producer: Peter Molyneux Management: Les Edgar Producer: Sean Cooper Lead Programmers: Sean Cooper, Mark Huntley Programmers: Simon Carter, Phillip Jones Graphics and Art Concepts by: Findlay McGechie, Paul McLaughlin, Michael Man, Mark Healey, Eoin Rogan, Barry Meade, Tony Dawson Introductory Sequence by: Chris Hill Introductory Support: Michael Man, Paul McLaughlin, Eoin Rogan, Sean Masterson Level Concepts and Architecture: Sean Masterson Level Design: Barry Meade, Alex Trowers, Jonty Barnes, Daniel Russell Sound and Music: Russell Shaw Audio Technology: Human Machine Interfaces Technical Assistants: Kevin Donkin PR Management: Cathy Campos Game Testers: Andrew Cakebread, Paul Boulden, Mike Diskett, Kevin Donkin, C. A. Garner-Hamilton, Stuart Hastings, Mark Lamport, Paul Lockley, Roderic Mathison, Tristan Paramor, Randine Perry, Scott Rawlinson, Andrew Robins, Mat Solomom, Mark Webley Special Thanks to: Sue Mumford, Jo Goodwin, Dennis, Kathy McEntee EA Producer: Matthew Webster, Michael Cooper EA Assistant Producer: Michael Cooper EA Testers: Darren King, Kevin Locke, Graham Harbour, Jamie Bradshaw, Darren Tuckey, Mark Bergan, Julian Glover, Erin D. Roberts, Danny Isaac, Nick Goldsworthy, Matt Price Manual: Neil Cook Product Manager: Sean Ratcliffe EA Documentation: Matthew Miles Griffiths German Translation: Antje Hink EA Documentation Design: Caroline Arthur EA Quality Assurance: Giuseppe D'Amaro, Thomas Rudowicz, Christophe Carrier - SOURCES - See Goodies section.
Your Changes (editable)
Magic Carpet - The Hidden Worlds (c) 1995 Bullfrog Productions, Ltd. - TECHNICAL - BARCODE: 0 14633 07547 2 - TRIVIA - Released on May 2, 1995 in the USA. - STAFF - Engine Programmed by: Glenn Corpes Executive Producer: Peter Molyneux Management: Les Edgar Producer: Sean Cooper Lead Programmers: Sean Cooper, Mark Huntley Programmers: Simon Carter, Phillip Jones Graphics and Art Concepts by: Findlay McGechie, Paul McLaughlin, Michael Man, Mark Healey, Eoin Rogan, Barry Meade, Tony Dawson Introductory Sequence by: Chris Hill Introductory Support: Michael Man, Paul McLaughlin, Eoin Rogan, Sean Masterson Level Concepts and Architecture: Sean Masterson Level Design: Barry Meade, Alex Trowers, Jonty Barnes, Daniel Russell Sound and Music: Russell Shaw Audio Technology: Human Machine Interfaces Technical Assistants: Kevin Donkin PR Management: Cathy Campos Game Testers: Andrew Cakebread, Paul Boulden, Mike Diskett, Kevin Donkin, C. A. Garner-Hamilton, Stuart Hastings, Mark Lamport, Paul Lockley, Roderic Mathison, Tristan Paramor, Randine Perry, Scott Rawlinson, Andrew Robins, Mat Solomom, Mark Webley Special Thanks to: Sue Mumford, Jo Goodwin, Dennis, Kathy McEntee EA Producer: Matthew Webster, Michael Cooper EA Assistant Producer: Michael Cooper EA Testers: Darren King, Kevin Locke, Graham Harbour, Jamie Bradshaw, Darren Tuckey, Mark Bergan, Julian Glover, Erin D. Roberts, Danny Isaac, Nick Goldsworthy, Matt Price Manual: Neil Cook Product Manager: Sean Ratcliffe EA Documentation: Matthew Miles Griffiths German Translation: Antje Hink EA Documentation Design: Caroline Arthur EA Quality Assurance: Giuseppe D'Amaro, Thomas Rudowicz, Christophe Carrier - SOURCES - See Goodies section.
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