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Lazer Blazer
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Actual Entry (non editable)
Lazer Blazer (c) 1984 Honeysoft. A pulsating, variable length death ray rotates slowly around the field of play. The objective is to maneuverer your player to contact targets appearing at random locations on the screen, without being hit by the ray. Points are scored for each target hit. Although the game is not played at a fast pace, it does require good eye/ hand co-ordination to play, since the speed of player movement is inversely proportional to the length of the laser beam. - STAFF - by: Brad Robinson - SOURCES - Game's pack.
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Lazer Blazer (c) 1984 Honeysoft. A pulsating, variable length death ray rotates slowly around the field of play. The objective is to maneuverer your player to contact targets appearing at random locations on the screen, without being hit by the ray. Points are scored for each target hit. Although the game is not played at a fast pace, it does require good eye/ hand co-ordination to play, since the speed of player movement is inversely proportional to the length of the laser beam. - STAFF - by: Brad Robinson - SOURCES - Game's pack.
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