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Terra Force
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Actual Entry (non editable)
Terra Force (c) 1987 Nichibutsu. A standard shooter. All levels are divided in 2 parts : overworld with vertical orientation and underground with horizontal. - TECHNICAL - Main CPU : Motorola 68000 (@ 8 Mhz) Sound CPU : Zilog Z80 (@ 3.072 Mhz) Sound Chips : YM3812 (@ 4 Mhz), (2x) DAC (@ 4 Mhz) Screen orientation : Horizontal Video resolution : 320 x 240 pixels Screen refresh : 57.00 Hz Palette colors : 2048 Players : 1 Control : 8-way joystick Buttons : 2 => [A] Shoot, [B] Bomb - TRIVIA - Released in December 1987. Terra Force uses the same innovative overworld/underground and perspective changing gameplay found in Nichibutsu's earlier game "Mag Max". Pony Canyon / Scitron released a limited-edition soundtrack album for this game (G.S.M. Nichibutsu 1 - D28B0004) on 21/09/1988. - TIPS AND TRICKS - * Terra Force power-ups B : bomb power-up L : laser firepower S : speed-up P : force field - SERIES - 1. Moon Cresta (1980) 2. Terra Cresta (1985) 3. Dangar - Ufo Robo (1986) 4. Terra Force (1987) 5. Terra Cresta II - Mandoraa no Gyakushuu (1992, NEC PC Engine) - STAFF - Game designer : Shigeki Fujiwara Game programmers : Kakefu, Shinya Okuda Character designers : Takanori Tanaka, Yuki Yasuda Title designer : Shinji Kubota Sound composer : Noburu Yoshida Sound programmer : Yoshinori Mitta Hardware engineer : Isao Shiki - PORTS - * CONSOLES: [JP] Sony PlayStation 4 [PSN] (nov.17, 2016) "Arcade Archives - Terra Force [Model CUSA-04470]" - SOURCES - Game's picture. Game's ROMs. Game's screenshots.
Your Changes (editable)
Terra Force (c) 1987 Nichibutsu. A standard shooter. All levels are divided in 2 parts : overworld with vertical orientation and underground with horizontal. - TECHNICAL - Main CPU : Motorola 68000 (@ 8 Mhz) Sound CPU : Zilog Z80 (@ 3.072 Mhz) Sound Chips : YM3812 (@ 4 Mhz), (2x) DAC (@ 4 Mhz) Screen orientation : Horizontal Video resolution : 320 x 240 pixels Screen refresh : 57.00 Hz Palette colors : 2048 Players : 1 Control : 8-way joystick Buttons : 2 => [A] Shoot, [B] Bomb - TRIVIA - Released in December 1987. Terra Force uses the same innovative overworld/underground and perspective changing gameplay found in Nichibutsu's earlier game "Mag Max". Pony Canyon / Scitron released a limited-edition soundtrack album for this game (G.S.M. Nichibutsu 1 - D28B0004) on 21/09/1988. - TIPS AND TRICKS - * Terra Force power-ups B : bomb power-up L : laser firepower S : speed-up P : force field - SERIES - 1. Moon Cresta (1980) 2. Terra Cresta (1985) 3. Dangar - Ufo Robo (1986) 4. Terra Force (1987) 5. Terra Cresta II - Mandoraa no Gyakushuu (1992, NEC PC Engine) - STAFF - Game designer : Shigeki Fujiwara Game programmers : Kakefu, Shinya Okuda Character designers : Takanori Tanaka, Yuki Yasuda Title designer : Shinji Kubota Sound composer : Noburu Yoshida Sound programmer : Yoshinori Mitta Hardware engineer : Isao Shiki - PORTS - * CONSOLES: [JP] Sony PlayStation 4 [PSN] (nov.17, 2016) "Arcade Archives - Terra Force [Model CUSA-04470]" - SOURCES - Game's picture. Game's ROMs. Game's screenshots.
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