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Spring Thing Part I
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Spring Thing Part I (c) 1984 Fabris, Robert. Blue RAM BASIC game. Imagine controlling a coil spring inside of a building located in deep space. There is no gravity or friction to slow it down! Now imagine that you must avoid being hit by a battery of laser canons that keep shooting faster the longer you stay alive, and try to pick up valuable gold rings! This is how this fast paced game is played! 'Turning it over' (12,500 points) will start your game over with the number of SPRINGS you have left plus one, which, by then, will be a welcome relief!! Options include: 1 to 4 Players Individual selection of laser firing speeds Individual selection of the number of SPRING THINGS Individual selection of hand controls Continuous play or Stop after each SPRING - TRIVIA - Published in ARCADIAN 6, no. 11 (Oct. 31, 1984): 107. (Advertisement) ARCADIAN 7, no. 1 (Jun. 01, 1985): 4. (Advertisement) ARCADIAN 7, no. 4 (Aug. 15, 1986): 59. (Announcement of Cart Release) ARCADIAN 7, no. 4 (Aug. 15, 1986): 70. (Advertisement) - STAFF - Programmer: Ken Lill
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Spring Thing Part I (c) 1984 Fabris, Robert. Blue RAM BASIC game. Imagine controlling a coil spring inside of a building located in deep space. There is no gravity or friction to slow it down! Now imagine that you must avoid being hit by a battery of laser canons that keep shooting faster the longer you stay alive, and try to pick up valuable gold rings! This is how this fast paced game is played! 'Turning it over' (12,500 points) will start your game over with the number of SPRINGS you have left plus one, which, by then, will be a welcome relief!! Options include: 1 to 4 Players Individual selection of laser firing speeds Individual selection of the number of SPRING THINGS Individual selection of hand controls Continuous play or Stop after each SPRING - TRIVIA - Published in ARCADIAN 6, no. 11 (Oct. 31, 1984): 107. (Advertisement) ARCADIAN 7, no. 1 (Jun. 01, 1985): 4. (Advertisement) ARCADIAN 7, no. 4 (Aug. 15, 1986): 59. (Announcement of Cart Release) ARCADIAN 7, no. 4 (Aug. 15, 1986): 70. (Advertisement) - STAFF - Programmer: Ken Lill
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