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Yahtzee
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Actual Entry (non editable)
Yahtzee (c) 1980 Fabris, Robert. One to four players. On your turn, use the JY to position the arrow to the dice you want re-rolled, then push JX to erase the dice (once gone, they're gone for good). After you have 'turned off' the dice you want rolled, pull the trigger. After three rolls, you will be shown the scores. Use JY to position the arrow to the one you want, and then pull the trigger. Scores almost like real Yahtzee. - TRIVIA - Published in Arcadian 2, no. 8 (Jun. 23, 1980): 74-75. (Original Printing) Arcadian 2, no. 9 (Jul. 28, 1980): 82. (Mod and Improvements by Rich Tietjens) Arcadian 2, no. 10 (Sep. 17, 1980): 88. (Corrections for Rich Tietjens' Mod) Arcadian 6, no. 1 (Nov. 29, 1983): 9. (2-Player Mod and Improvements by Klaus Doerge) Released on Best of Arcadian - 1980. (Tape) - STAFF - Programmer: Bob Wiseman
Your Changes (editable)
Yahtzee (c) 1980 Fabris, Robert. One to four players. On your turn, use the JY to position the arrow to the dice you want re-rolled, then push JX to erase the dice (once gone, they're gone for good). After you have 'turned off' the dice you want rolled, pull the trigger. After three rolls, you will be shown the scores. Use JY to position the arrow to the one you want, and then pull the trigger. Scores almost like real Yahtzee. - TRIVIA - Published in Arcadian 2, no. 8 (Jun. 23, 1980): 74-75. (Original Printing) Arcadian 2, no. 9 (Jul. 28, 1980): 82. (Mod and Improvements by Rich Tietjens) Arcadian 2, no. 10 (Sep. 17, 1980): 88. (Corrections for Rich Tietjens' Mod) Arcadian 6, no. 1 (Nov. 29, 1983): 9. (2-Player Mod and Improvements by Klaus Doerge) Released on Best of Arcadian - 1980. (Tape) - STAFF - Programmer: Bob Wiseman
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