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Memory Contents - Binary
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Memory Contents - Binary (c) 1979 Fabris, Robert [San Jose, CA, USA] This is a machine language utility for BASIC. This program takes a decimal number as a memory location for input, then prints out the memory location's address, followed by the contents of the memory location in AstroBASIC decimal format. Then the program prints out the contents of the memory location in binary format (also in AstroBASIC format). Since AstroBASIC PEEKs at locations two bytes at a time, the binary output will be 16-bits. Finally, the output will be in hex pair, reverse order (i.e. $FF00 = $00FF). - TRIVIA - Published as a type-in program in the Arcadian newsletter by Robert Fabris; Arcadian, 1, no. 6 (May 4, 1979): 43 - STAFF - Programmers: Max Manowski, Brett Bilbrey - SOURCES - Game's Listing.
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Memory Contents - Binary (c) 1979 Fabris, Robert [San Jose, CA, USA] This is a machine language utility for BASIC. This program takes a decimal number as a memory location for input, then prints out the memory location's address, followed by the contents of the memory location in AstroBASIC decimal format. Then the program prints out the contents of the memory location in binary format (also in AstroBASIC format). Since AstroBASIC PEEKs at locations two bytes at a time, the binary output will be 16-bits. Finally, the output will be in hex pair, reverse order (i.e. $FF00 = $00FF). - TRIVIA - Published as a type-in program in the Arcadian newsletter by Robert Fabris; Arcadian, 1, no. 6 (May 4, 1979): 43 - STAFF - Programmers: Max Manowski, Brett Bilbrey - SOURCES - Game's Listing.
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