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Superman
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Superman (c) 1988 Taito Corporation. Superman is a horizontal video game and may be played by one or two players interactively. The second player controlling a red Superman character, teams up with the first player in this battle against the evil Alien Powers. Each players uses a joystick to move his Superman character while walking or in flight. Two buttons aside each joystick are used to throw punches, kick or emit Superman's Heat Vision, a high-intensity laser which destroys all in its path. As Suprman picks up various colored crystals, he is awarded with addtitional energy and weapons including a Super Blast Punch and Mass Terminator. Items such as cars, gasoline cans, etc. can also be picked up and hurled at approaching enemies. The many stages in the game are located in different cities of the U.S. and provide the player with real variety: 1st round: New York 2nd round: San Francisco 3rd round: Las Vegas 4th round: Washington 5th round: Alien Space Ship - TECHNICAL - Taito X System hardware Board Number : K1100390A Prom Stickers : B61 Main CPU : Motorola 68000 (@ 8 Mhz), Zilog Z80 (@ 4 Mhz) Sound Chips : Yamaha YM2610 (@ 8 Mhz) Players : 2 Control : 8-way joystick Buttons : 2 [1] PUNCH, [2] KICK - TRIVIA - Superman was released in December 1988 in North America and Europe. It was then released in February 1989 in Japan. The game begins with the brilliant musical score composed by John Williams for 'Superman... The Movie'. - STAFF - Directed by : Toshiyuki Nishimura Game designer : Hidehiro Fujiwara Programmers : Tohru Sugawara, Hideaki Tomioka, Hideki Hashimoto, Mari Iwano, Tadakazu Aono Character designer : Nenko Nishimura Art designers : Yoshihiro Wakita, Junji Yarita, Taira Sanuki, Shinobu Iwabuchi, Akira Saito, Minori Ishino, Takako Kozima, Toshiyuki Nishimura Hardware : Noboru Yasukawa Music sfx : Masahiko Takaki, Kazuyuki Ohnui, Shizuo Aizawa (Splatter A.), Takami Asano Graphic designer : Natsuki Hirosawa - SOURCES - ROM dump (MAME). Machine's picture.
Your Changes (editable)
Superman (c) 1988 Taito Corporation. Superman is a horizontal video game and may be played by one or two players interactively. The second player controlling a red Superman character, teams up with the first player in this battle against the evil Alien Powers. Each players uses a joystick to move his Superman character while walking or in flight. Two buttons aside each joystick are used to throw punches, kick or emit Superman's Heat Vision, a high-intensity laser which destroys all in its path. As Suprman picks up various colored crystals, he is awarded with addtitional energy and weapons including a Super Blast Punch and Mass Terminator. Items such as cars, gasoline cans, etc. can also be picked up and hurled at approaching enemies. The many stages in the game are located in different cities of the U.S. and provide the player with real variety: 1st round: New York 2nd round: San Francisco 3rd round: Las Vegas 4th round: Washington 5th round: Alien Space Ship - TECHNICAL - Taito X System hardware Board Number : K1100390A Prom Stickers : B61 Main CPU : Motorola 68000 (@ 8 Mhz), Zilog Z80 (@ 4 Mhz) Sound Chips : Yamaha YM2610 (@ 8 Mhz) Players : 2 Control : 8-way joystick Buttons : 2 [1] PUNCH, [2] KICK - TRIVIA - Superman was released in December 1988 in North America and Europe. It was then released in February 1989 in Japan. The game begins with the brilliant musical score composed by John Williams for 'Superman... The Movie'. - STAFF - Directed by : Toshiyuki Nishimura Game designer : Hidehiro Fujiwara Programmers : Tohru Sugawara, Hideaki Tomioka, Hideki Hashimoto, Mari Iwano, Tadakazu Aono Character designer : Nenko Nishimura Art designers : Yoshihiro Wakita, Junji Yarita, Taira Sanuki, Shinobu Iwabuchi, Akira Saito, Minori Ishino, Takako Kozima, Toshiyuki Nishimura Hardware : Noboru Yasukawa Music sfx : Masahiko Takaki, Kazuyuki Ohnui, Shizuo Aizawa (Splatter A.), Takami Asano Graphic designer : Natsuki Hirosawa - SOURCES - ROM dump (MAME). Machine's picture.
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