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Rescue
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Rescue (c) 1975 Oglesby, Mac. Puts the player in control of a rescue starship. The Starship Kiewit is in danger and the player must try to save the crew and passengers within a dozen moves. The game takes place on a 6x6 grid. Each turn the player can move the rescue ship one square. Moves can only be done in 4 directions, except in the centre of the grid, where diagonal movement is also allowed. The Kiewit will move automatically trying to avoid the rescue ship (after having it misidentified as a meteor). The goal is to move into the Kiewit's square within 12 moves. - TRIVIA - Released on May 19, 1975. - STAFF - Written by: Mac Oglesby
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Rescue (c) 1975 Oglesby, Mac. Puts the player in control of a rescue starship. The Starship Kiewit is in danger and the player must try to save the crew and passengers within a dozen moves. The game takes place on a 6x6 grid. Each turn the player can move the rescue ship one square. Moves can only be done in 4 directions, except in the centre of the grid, where diagonal movement is also allowed. The Kiewit will move automatically trying to avoid the rescue ship (after having it misidentified as a meteor). The goal is to move into the Kiewit's square within 12 moves. - TRIVIA - Released on May 19, 1975. - STAFF - Written by: Mac Oglesby
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