We the Best... East to West!
🔑 Login
📝 Register
MENU
HOME
DATABASE
COMPANIES
TYPES
DOWNLOAD
BIRTHDAY
BOOKS
CONTACT
ℹ️ Info
✏️ Edit
📤 Upload
Edit the information for
Empire II
NAME
E-MAIL
Actual Entry (non editable)
Empire II (c) 1973 Daleske, John. A tactical shooting game where up to 50 players divided over 8 ships try to wrest control over the galaxy. The game changed the gameplay of its predecessor by allowing direct control of the spaceship and scrapping the economic simulation altogether. Unlike the single screen predecessor, part II features a game world of 8x8 sectors in which the players could fly around in a top down perspective. Starships followed the laws of physics keeping their momentum. To break the ship had to be rotated in reverse and thrust given to counteract the forces. Torpedoes were fired in the direction of movement. - TRIVIA - Released in September 1973. - STAFF - Written by: John D. Daleske
Your Changes (editable)
Empire II (c) 1973 Daleske, John. A tactical shooting game where up to 50 players divided over 8 ships try to wrest control over the galaxy. The game changed the gameplay of its predecessor by allowing direct control of the spaceship and scrapping the economic simulation altogether. Unlike the single screen predecessor, part II features a game world of 8x8 sectors in which the players could fly around in a top down perspective. Starships followed the laws of physics keeping their momentum. To break the ship had to be rotated in reverse and thrust given to counteract the forces. Torpedoes were fired in the direction of movement. - TRIVIA - Released in September 1973. - STAFF - Written by: John D. Daleske
Explain Your Changes (required!)
Select Captcha: