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Final DOOM
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Final DOOM (c) 1996 GT Interactive Soft. Corp. TWO NEW, 32-LEVEL DOOM II EPISODES. Evilution: Far from earth, the UAC recommenced their experiments on one of the moons of Jupiter. A spaceship, mistaken for XXX a supply vessel on radar, hovered above the base. Hideous demons poured out, blanketing the base with death. All your comrades were quickly slaughtered or zombified. This time, it's not about survival. It's about revenge. This is it. The end. The final chapter of the Doom series. It's Doom with two new 32-level episodes. It's time to finish what you started. The Plutonia Experiment: XXXXXXX Every effort has been made by the nation's top scientists to close the seven interdimensional Gates of Hell, but one XXX portal remains open. Alone, you must infiltrate the ravaged complex, defeat the demon Gatekeeper and seal the last Hell-hole before the undead are prepared to, once again, take over the world. - TRIVIA - Many people were angry about Id's decision to include Evilution in Final DOOM - it was originally going to be released as a freeware expansion onto DOOM II. - STAFF - ID SOFTWARE Original Concept: John Romero Product Manager: Shawn C. Green Biz: Jay Wilbur Programming: John Carmack, John Romero, Dave Taylor Artists: Adrian Carmack, Kevin Cloud TEAM TNT - EVILUTION Level Designers: Ty Halderman, André Arsenault, Andrew Dowswell, James Kennedy, John Minadeo, drak o'brien, Bill Whitaker, Gregg Anderson, Bill Bessette, Chris Brown, Chris Buteau, Ross Carlson, Dario Casali, Milo R. Casali, Jim Dethlefsen, James Elson, Jeffrey Galinovsky, Steve Gill, David Hill, Dean Johnson, Brian Kidby, Bob Kircher, Jim Lowell, Mike Marcotte, Josh Martel, Steve McCrea, Tom Mustaine, Robin Patenall, Keith Reid, Casey Robinson, Adam Ross, Jimmy Sieben, L. A. Sieben, Ken Simpson, Mark Snell, Paul Turnbull, John Wakelin, Jonathan El-Bizri THE PLUTONIA EXPERIMENT Level Designers: Dario Casali, Milo R. Casali - SOURCES - See Goodies section.
Your Changes (editable)
Final DOOM (c) 1996 GT Interactive Soft. Corp. TWO NEW, 32-LEVEL DOOM II EPISODES. Evilution: Far from earth, the UAC recommenced their experiments on one of the moons of Jupiter. A spaceship, mistaken for XXX a supply vessel on radar, hovered above the base. Hideous demons poured out, blanketing the base with death. All your comrades were quickly slaughtered or zombified. This time, it's not about survival. It's about revenge. This is it. The end. The final chapter of the Doom series. It's Doom with two new 32-level episodes. It's time to finish what you started. The Plutonia Experiment: XXXXXXX Every effort has been made by the nation's top scientists to close the seven interdimensional Gates of Hell, but one XXX portal remains open. Alone, you must infiltrate the ravaged complex, defeat the demon Gatekeeper and seal the last Hell-hole before the undead are prepared to, once again, take over the world. - TRIVIA - Many people were angry about Id's decision to include Evilution in Final DOOM - it was originally going to be released as a freeware expansion onto DOOM II. - STAFF - ID SOFTWARE Original Concept: John Romero Product Manager: Shawn C. Green Biz: Jay Wilbur Programming: John Carmack, John Romero, Dave Taylor Artists: Adrian Carmack, Kevin Cloud TEAM TNT - EVILUTION Level Designers: Ty Halderman, André Arsenault, Andrew Dowswell, James Kennedy, John Minadeo, drak o'brien, Bill Whitaker, Gregg Anderson, Bill Bessette, Chris Brown, Chris Buteau, Ross Carlson, Dario Casali, Milo R. Casali, Jim Dethlefsen, James Elson, Jeffrey Galinovsky, Steve Gill, David Hill, Dean Johnson, Brian Kidby, Bob Kircher, Jim Lowell, Mike Marcotte, Josh Martel, Steve McCrea, Tom Mustaine, Robin Patenall, Keith Reid, Casey Robinson, Adam Ross, Jimmy Sieben, L. A. Sieben, Ken Simpson, Mark Snell, Paul Turnbull, John Wakelin, Jonathan El-Bizri THE PLUTONIA EXPERIMENT Level Designers: Dario Casali, Milo R. Casali - SOURCES - See Goodies section.
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