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Conquest
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Conquest (c) 1974 Warner, Silas S. The spiritual successor of the first iteration of Empire. Where later Empire games removed the strategic management part and focused on space ship combat, Conquest is expanded on the source code of the original game and thus features planetary economy management. The screen showed each of the planets and space ships that the players controlled and information about the economy, population, manufacturing and trade. Space ships could be used to transport goods, attack and transport military forces. The game featured 4 parallel universes to allow more players to play. - STAFF - Written by: Silas S. Warner Based on the source code of Empire by: John D. Daleske
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Conquest (c) 1974 Warner, Silas S. The spiritual successor of the first iteration of Empire. Where later Empire games removed the strategic management part and focused on space ship combat, Conquest is expanded on the source code of the original game and thus features planetary economy management. The screen showed each of the planets and space ships that the players controlled and information about the economy, population, manufacturing and trade. Space ships could be used to transport goods, attack and transport military forces. The game featured 4 parallel universes to allow more players to play. - STAFF - Written by: Silas S. Warner Based on the source code of Empire by: John D. Daleske
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