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Birds of Prey [Model 4408]
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Actual Entry (non editable)
Birds of Prey (c) 1992 Electronic Arts. - TECHNICAL - GAME ID: 4408 - STAFF - Programmed by: Christopher Sawyer Original Game Design by Argonaut Software Ltd. 3D Graphics System by: Peter Warnes 3D Shape Design by: Danny Emmett Sound Effects by: David Whittaker Game Front End by: Christopher Humphries, Ian Crowther Artwork by: Herman Serrano, Tom Ashton Game Map by: Anthony Smith, Christopher Humphries Additional Graphics by: Paul Reid, Giles Goddard Special Thank You to: Richard Harrison, Joss Ellis, Jacqui Lyons Producer: Joss Ellis Assistant Producer: John Roberts Product Management: Ann Williams Playtesting: Matthew Webster, Jeff Haas Quality Assurance: Clive Downie Technical Support: Colin McLaughlan Documentation: David Luoto Manual Layout: Carol Aggett - SOURCES - EA's catalog (1993)
Your Changes (editable)
Birds of Prey (c) 1992 Electronic Arts. - TECHNICAL - GAME ID: 4408 - STAFF - Programmed by: Christopher Sawyer Original Game Design by Argonaut Software Ltd. 3D Graphics System by: Peter Warnes 3D Shape Design by: Danny Emmett Sound Effects by: David Whittaker Game Front End by: Christopher Humphries, Ian Crowther Artwork by: Herman Serrano, Tom Ashton Game Map by: Anthony Smith, Christopher Humphries Additional Graphics by: Paul Reid, Giles Goddard Special Thank You to: Richard Harrison, Joss Ellis, Jacqui Lyons Producer: Joss Ellis Assistant Producer: John Roberts Product Management: Ann Williams Playtesting: Matthew Webster, Jeff Haas Quality Assurance: Clive Downie Technical Support: Colin McLaughlan Documentation: David Luoto Manual Layout: Carol Aggett - SOURCES - EA's catalog (1993)
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