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Tatsunoko vs. Capcom: Cross Generation of Heroes
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Tatsunoko vs. Capcom: Cross Generation of Heroes (c) 2008 Capcom Company, Limited. - TECHNICAL - Nintendo Wii Based hardware. CPU : IBM PowerPC Broadway CPU @ 729 MHz * 90nm Process * 32-bit Integer * 64-bit Floating-Point (or 2 x 32-bit SIMD) * 64KB L1 Cache (32KB Instruction + 32KB Data) * 256KB L2 Cache * 2.9 GFLOPS Graphics and Sound : ATI Hollywood @ 243 MHz * 90nm Process * Napa : Graphics Processor with 3MB Embedded Memory * Vegas : Audio DSP and 24MB 1T-SRAM * Starlet : ARM9 Processor (I/O, Communication, Security) CPU External Bus : 64 Bit, 243 MHz, 1.9 Gigabytes per Second Bandwidth Memory : 24 Megabytes MoSys 1T-SRAM, 64 Megabytes GDDR3 DRAM - TRIVIA - Released on December 11, 2008. It was based on Tatsunoko Production's Anime. - PORTS - * CONSOLES: [JP] Nintendo Wii (Dec.2008) [Model RVL-RF7J-JPN] [US] Nintendo Wii (2009) - SOURCES - Game's screenshots. Game's ROMs. See goodies section. Official website: http://www.capcom.co.jp/tatsucap/
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Tatsunoko vs. Capcom: Cross Generation of Heroes (c) 2008 Capcom Company, Limited. - TECHNICAL - Nintendo Wii Based hardware. CPU : IBM PowerPC Broadway CPU @ 729 MHz * 90nm Process * 32-bit Integer * 64-bit Floating-Point (or 2 x 32-bit SIMD) * 64KB L1 Cache (32KB Instruction + 32KB Data) * 256KB L2 Cache * 2.9 GFLOPS Graphics and Sound : ATI Hollywood @ 243 MHz * 90nm Process * Napa : Graphics Processor with 3MB Embedded Memory * Vegas : Audio DSP and 24MB 1T-SRAM * Starlet : ARM9 Processor (I/O, Communication, Security) CPU External Bus : 64 Bit, 243 MHz, 1.9 Gigabytes per Second Bandwidth Memory : 24 Megabytes MoSys 1T-SRAM, 64 Megabytes GDDR3 DRAM - TRIVIA - Released on December 11, 2008. It was based on Tatsunoko Production's Anime. - PORTS - * CONSOLES: [JP] Nintendo Wii (Dec.2008) [Model RVL-RF7J-JPN] [US] Nintendo Wii (2009) - SOURCES - Game's screenshots. Game's ROMs. See goodies section. Official website: http://www.capcom.co.jp/tatsucap/
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