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Skydiver
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Actual Entry (non editable)
Skydiver (c) 1978 Atari. This is quite a fun game, where you score points for landing on an ever decreasing patch of 'good' land. Why 'good'? As you descend without opening your parachute your landing point becomes smaller, but the points become higher, just don't leave pulling the ripcord too late because the Newtonian laws concerning gravity is working against you. Each time you successfully land the plane goes lower. - TECHNICAL - Game ID: 009787 Main CPU: M6800 (@ 750 Khz) Sound Chips: Discrete circuitry. Players: 2 Control: 2-way joystick Buttons: 6 - TRIVIA - Skydiver was released in June 1978, selling at an MSRP of $1245. The designer of this game was a pinball fan, so this is the first video game to have a pinball feature. The lamps behind the marquee for SKYDIVER are software controllable. When you start the game, the letters flash one at a time. When you jump, the lamps stop on whatever letter is on, and if you land successfully, you 'earn' that letter below your score. Spell out Skydiver, and, depending on the options settings, you could earn a free life, a free game, or bonus points. - STAFF - Designed and programmed by: Owen Rubin - PORTS - * CONSOLES: [US] Atari 2600 (1978) "Sky Diver [Model CX2629]" - SOURCES - ROM dump (MAME). Game's picture.
Your Changes (editable)
Skydiver (c) 1978 Atari. This is quite a fun game, where you score points for landing on an ever decreasing patch of 'good' land. Why 'good'? As you descend without opening your parachute your landing point becomes smaller, but the points become higher, just don't leave pulling the ripcord too late because the Newtonian laws concerning gravity is working against you. Each time you successfully land the plane goes lower. - TECHNICAL - Game ID: 009787 Main CPU: M6800 (@ 750 Khz) Sound Chips: Discrete circuitry. Players: 2 Control: 2-way joystick Buttons: 6 - TRIVIA - Skydiver was released in June 1978, selling at an MSRP of $1245. The designer of this game was a pinball fan, so this is the first video game to have a pinball feature. The lamps behind the marquee for SKYDIVER are software controllable. When you start the game, the letters flash one at a time. When you jump, the lamps stop on whatever letter is on, and if you land successfully, you 'earn' that letter below your score. Spell out Skydiver, and, depending on the options settings, you could earn a free life, a free game, or bonus points. - STAFF - Designed and programmed by: Owen Rubin - PORTS - * CONSOLES: [US] Atari 2600 (1978) "Sky Diver [Model CX2629]" - SOURCES - ROM dump (MAME). Game's picture.
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