
Sky Kid © 1985 Namco.
Sky Kid is a 2-D, scrolling shooter type of game. You play as the character Sky Kid. Sky Kid flies around in a bi-plane and is assigned specific targets during the missions. These missions involved bombing specific targets. This would seem easy, however, there are a few obstacles Sky Kid must overcome to get to the target safely. First, the bi-plane is not equipped with the bomb. Sky Kid must pick up the bomb en route to the target. Second, there are both ground and air units that attempt to keep Sky Kid from accomplishing his mission. Last, Sky Kid may have to navigate through some very inhospitable terrain or navigate around cities in order to get to the target. The targets that Sky Kid must bomb will either be a fortress complex or a ship. As one moves farther up in the missions, it isn't uncommon to have multiple targets in one mission. Perhaps barnstorming would have been a better idea.

Game ID : SK
Main CPU : Motorola M6809 (@ 1.536 Mhz), Hitachi HD63701 (@ 1.536 Mhz)
Sound Chips : Namco 8-channel WSG
Players : 2
Control : 8-way joystick
Buttons : 2 (FIRE, LOOP)
Sky Kid was released in December 1985 in Japan.
After Namco ended its partnerships with both Midway and Atari, they started to release games in the United States. Releases such as Gaplus, Galaga 3, and Dig Dug II were some games that Namco released. Since the big arcade collapse of the early 80's had claimed quite a few arcade companies, Namco managed to fill the gap. Sky Kid was a game that didn't enjoy great success in the United States. The game, however, did show that Namco was on the right track as far as games they released. Featuring cartoon-like graphics and different types of missions, Sky Kid would form the basis of several other Namco games based on the same type of gameplay. To this day, Namco is either releasing new arcade games or it is releasing old classics for the different gaming systems.
Sky Kid is the first game from Namco to allow play for two players simultaneously.
| Scoring in this game is kind of complicated. You get points for destroying air and ground targets. You then get additional points for how many of these types of targets you destroyed. In addition, you get points based on how much of the target you destroyed. | |
| * Ground Targets | |
| Truck | 100 points |
| Tank | 200 points |
| AA Gun | 100 points |
| * Sea Targets | |
| AA Boat | 100 points |
| Submarine | 100 points |
| * Air Targets | |
| Planes | 100 points |
| Balloon | 100 points |
| Bomber | 100 points |
| Bomb | 100 points |
| * Bomb Hits | |
| Direct hit, target totally destroyed | 1,000 points |
| Indirect hit, target partially destroyed | 500 points |
| You will receive a bonus after you land. This bonus depends on how many of each type of the above targets you destroyed. It is listed in the order of | |
| Ground and Sea Units | |
| Air Units | |
| Mission Target or Targets | |
| For the first two items, the scoring is | |
| Units Destroyed | 10-19 - 1,000 Points |
| Units Destroyed | 20-29 - 3,000 Points |
| Units Destroyed | 30-39 - 5,000 Points |
| Units Destroyed | 40-49 - 10,000 Points |
| Units Destroyed | 50 and UP - 20,000 Points |
| In regard to targets, bonus points are scored on whether you totally destroy or partially destroy the target or targets. | |
| Partial Destruction | 2,000 points |
| Total Destruction | 10,000 points |
| You will also get 10 points per second that you are in the air. | |