Members can view Goodies!
🔑 Login
📝 Register
MENU
HOME
DATABASE
COMPANIES
TYPES
DOWNLOAD
BIRTHDAY
BOOKS
CONTACT
ℹ️ Info
🎵 Music
11
🎁 Goodies
2
💾 ROM
✏️ Edit
📤 Upload
Edit the information for
The Battle-Road
NAME
E-MAIL
Actual Entry (non editable)
The Battle-Road (c) 1984 Irem. - TECHNICAL - Irem M-62 system hardware Main CPU: Zilog Z80 (@ 3.072 Mhz) Sound CPU: Motorola M6803 (@ 894.886 Khz) Sound Chips: (2x) General Instrument AY8910 (@ 894.886 Khz), (2x) MSM5205 (@ 384 Khz) Screen orientation: square screen Screen resolution: 256x256 (pixels) Players: up to 2 (alternating turns) Control: 8-way joystick Buttons: 2 [A] = FIRE FORWARD, [B] = SHOOT SIDE BULLETS - TRIVIA - Released in October 1984 in Japan. The Battle-Road is a response to Midway's "Spy Hunter [Model A27]", released in November 1983, although the car can't be transformed into a boat. There are no oil slicks or smoke screens. The rockets are fired only by an NPC helicopter. 'Crash' is misspelled as 'Clash' (error shown after a stage). The high score supports up to 8 letters. - TIPS AND TRICKS - * You can shoot the turrets at farm stages, but the bullets will be fired even if you're relatively far from the cannons. * You can run the pedestrians throwing grenades down (town stages), but this leads to quick fuel depletion. Don't hit the moving balls either. * The guards hidden behind the wooden barricades at 'forest 3' stage are unarmed, so you don't need to run them down. * The helicopter drops rockets, a hit causes game over. * Don't hit the fallen rocks at valley stages. The tunnel doesn't protect either from rockets or fallen rocks. * Watch out at stage 'waste 2': the suicide terrorist is driving fast and will climb to the car with a rope; you actually can't evade him, leading to a game over. * Drive slowly at 'waste 1' stage not to hit any mine and to react fast when you see one. A hit causes explosion and leads to a game over. * Don't collect points at forest stages: they don't give fuel or extra life. * The game is over in the following ways: no fuel, loss of all 4 wheels and aforementioned suicide terrorist blow up (seen at 'waste 2' stage), rocket explosion (valley stages), hit mine ('waste 1' stage). - SOURCES - ROM dump (MAME).
Your Changes (editable)
The Battle-Road (c) 1984 Irem. - TECHNICAL - Irem M-62 system hardware Main CPU: Zilog Z80 (@ 3.072 Mhz) Sound CPU: Motorola M6803 (@ 894.886 Khz) Sound Chips: (2x) General Instrument AY8910 (@ 894.886 Khz), (2x) MSM5205 (@ 384 Khz) Screen orientation: square screen Screen resolution: 256x256 (pixels) Players: up to 2 (alternating turns) Control: 8-way joystick Buttons: 2 [A] = FIRE FORWARD, [B] = SHOOT SIDE BULLETS - TRIVIA - Released in October 1984 in Japan. The Battle-Road is a response to Midway's "Spy Hunter [Model A27]", released in November 1983, although the car can't be transformed into a boat. There are no oil slicks or smoke screens. The rockets are fired only by an NPC helicopter. 'Crash' is misspelled as 'Clash' (error shown after a stage). The high score supports up to 8 letters. - TIPS AND TRICKS - * You can shoot the turrets at farm stages, but the bullets will be fired even if you're relatively far from the cannons. * You can run the pedestrians throwing grenades down (town stages), but this leads to quick fuel depletion. Don't hit the moving balls either. * The guards hidden behind the wooden barricades at 'forest 3' stage are unarmed, so you don't need to run them down. * The helicopter drops rockets, a hit causes game over. * Don't hit the fallen rocks at valley stages. The tunnel doesn't protect either from rockets or fallen rocks. * Watch out at stage 'waste 2': the suicide terrorist is driving fast and will climb to the car with a rope; you actually can't evade him, leading to a game over. * Drive slowly at 'waste 1' stage not to hit any mine and to react fast when you see one. A hit causes explosion and leads to a game over. * Don't collect points at forest stages: they don't give fuel or extra life. * The game is over in the following ways: no fuel, loss of all 4 wheels and aforementioned suicide terrorist blow up (seen at 'waste 2' stage), rocket explosion (valley stages), hit mine ('waste 1' stage). - SOURCES - ROM dump (MAME).
Explain Your Changes (required!)
Select Captcha: