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Pretty Soldier Sailormoon
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Pretty Soldier Sailormoon (c) 1995 Banpresto. A 1 or 2-player sideways scrolling beat-em-up sees the Sailor Senshi fighting their way through five levels of anime-based combat. Each Sailor Soldier - chosen from a selection of 5, stiletto and mini skirt-wearing combatants - can punch, kick, jump, and throw their enemies; before finally reaching the traditional end-of-level boss. As with Capcom's "Final Fight", and indeed many other games of the genre, items that aid the player are either dropped by beaten enemies or revealed after hitting certain obstacles and containers. Food can be used to replenish lost health and various trinkets can be picked up for bonus points. Finally, magic crystals can be found and are needed to activate the 'special attack' move. This works in a similar way to Sega's "Shinobi", with every enemy on the screen taking a hit. Players must have at least one crystal to use the Special attack and up to 5 crystals can be carried at once. The more crystals the player holds when the special attack is utilized, the more effective it is against the game's enemies. Each level features its own unique, anime style animation. On level five, Sailor Soldier's signature attack move, from the original Japanese anime upon which the game is based, makes an appearance. - TECHNICAL - Game ID : BP945A Runs on the Cave 68000 System Hardware. Main CPU : MC68000 (@ 16 Mhz) Sound CPU : Zilog Z80 [Optional] Sound Chips : Yamaha YMZ280B (@ 16.9344 Mhz) or OKIM6295 x (1 or 2) + YM2203 / YM2151 [Optional] Other : 93C46 EEPROM Screen Orientation : Horizontal Video Resolution : 320 x 240 Pixels Screen Refresh : 57.55 Hz Palette Colors : 32768 Players : 2 Control : 8-Way Joystick Buttons : 3 => [A] Attack, [B] Jump, [C] Special Attack - TRIVIA - Sailor Moon was released on March 22, 1995. This game was developed by Gazelle Co, Ltd., and is based on the Toei Manga cartoons and comics of the same name : 'Sailor Moon' : 'Moon Tiara Action'. 'Sailor Mercury' : 'Mercury Bubble Spray'. 'Sailor Mars' : 'Mars Fire Soul'. 'Sailor Jupiter' : 'Supreme Thunder'. 'Sailor Venus' : 'Twin Crescent Beam'. - UPDATES - The US version published and developed by Sega has the 'Winners Don't Use Drugs' screen. - TIPS AND TRICKS - Whenever Tuxedo Mask appears, pick up the rose he throws to regain full health. - STAFF - Supervisor: Naoko Takeuchi, Fumio Osano Executive Producer: Kisaburoh Higashi Producer: Johan Satoh Total Co-ordinator: Toshifumi Kawashima Director: Hiroyuki Fujimoto Art Director: Satoshi Iwataki Art Co-director: Toshinobu Komazawa Graphic Designers: Mihoko Sudoh, Otokazu Eda, Yuhko Tataka, Shingo Ishikawa, Mikio Yamaguchi, Kumi Kayama, Noboru Inamoto, Junya Inoue, Masayuki Ohsumi, Tohru Iwataki Animation Director: Kensei Sasaki Animation art director: Kazuko Tadano Animator: Hiromi Matsushita, Studio Live Animation Digitizers: Miki Higuchi, Mutsuo Danki, Hiroko Koyano, Mayumi Onodera Music Composer: Seiichi Sakurai Sound Effects: Yoshitatsu Sakai Hardware Supervisor: Hideki Ikinaga Hardware Co-ordinator: Kazuhisa Takasu Hardware Designer: Hiroyuki Nagayoshi All program works by: Hiroyuki Fujimoto Game Designers: Hiroyuki Fujimoto, Satoshi Iwataki * Character Voice [From the default hiscore table initials] : [KOT]: Kotono Mitsuishi (Sailor Moon) [AYA]: Aya Hisakawa (Sailor Mercury) [MIC]: Michie Tomizawa (Sailor Mars) [EMI]: Emi Shinohara (Sailor Jupiter) [RIK]: Rika Fukami (Sailor Venus) Special Thanks To: Hiroshi Takeda, Iriya Azuma, Higuchi Munehisa, Haruhisa Udagawa, Akira Nagamatsu, Kunihito Hiramatsu, Masaki Onda - SOURCES - Game's ROMs. Game's screenshots.
Your Changes (editable)
Pretty Soldier Sailormoon (c) 1995 Banpresto. A 1 or 2-player sideways scrolling beat-em-up sees the Sailor Senshi fighting their way through five levels of anime-based combat. Each Sailor Soldier - chosen from a selection of 5, stiletto and mini skirt-wearing combatants - can punch, kick, jump, and throw their enemies; before finally reaching the traditional end-of-level boss. As with Capcom's "Final Fight", and indeed many other games of the genre, items that aid the player are either dropped by beaten enemies or revealed after hitting certain obstacles and containers. Food can be used to replenish lost health and various trinkets can be picked up for bonus points. Finally, magic crystals can be found and are needed to activate the 'special attack' move. This works in a similar way to Sega's "Shinobi", with every enemy on the screen taking a hit. Players must have at least one crystal to use the Special attack and up to 5 crystals can be carried at once. The more crystals the player holds when the special attack is utilized, the more effective it is against the game's enemies. Each level features its own unique, anime style animation. On level five, Sailor Soldier's signature attack move, from the original Japanese anime upon which the game is based, makes an appearance. - TECHNICAL - Game ID : BP945A Runs on the Cave 68000 System Hardware. Main CPU : MC68000 (@ 16 Mhz) Sound CPU : Zilog Z80 [Optional] Sound Chips : Yamaha YMZ280B (@ 16.9344 Mhz) or OKIM6295 x (1 or 2) + YM2203 / YM2151 [Optional] Other : 93C46 EEPROM Screen Orientation : Horizontal Video Resolution : 320 x 240 Pixels Screen Refresh : 57.55 Hz Palette Colors : 32768 Players : 2 Control : 8-Way Joystick Buttons : 3 => [A] Attack, [B] Jump, [C] Special Attack - TRIVIA - Sailor Moon was released on March 22, 1995. This game was developed by Gazelle Co, Ltd., and is based on the Toei Manga cartoons and comics of the same name : 'Sailor Moon' : 'Moon Tiara Action'. 'Sailor Mercury' : 'Mercury Bubble Spray'. 'Sailor Mars' : 'Mars Fire Soul'. 'Sailor Jupiter' : 'Supreme Thunder'. 'Sailor Venus' : 'Twin Crescent Beam'. - UPDATES - The US version published and developed by Sega has the 'Winners Don't Use Drugs' screen. - TIPS AND TRICKS - Whenever Tuxedo Mask appears, pick up the rose he throws to regain full health. - STAFF - Supervisor: Naoko Takeuchi, Fumio Osano Executive Producer: Kisaburoh Higashi Producer: Johan Satoh Total Co-ordinator: Toshifumi Kawashima Director: Hiroyuki Fujimoto Art Director: Satoshi Iwataki Art Co-director: Toshinobu Komazawa Graphic Designers: Mihoko Sudoh, Otokazu Eda, Yuhko Tataka, Shingo Ishikawa, Mikio Yamaguchi, Kumi Kayama, Noboru Inamoto, Junya Inoue, Masayuki Ohsumi, Tohru Iwataki Animation Director: Kensei Sasaki Animation art director: Kazuko Tadano Animator: Hiromi Matsushita, Studio Live Animation Digitizers: Miki Higuchi, Mutsuo Danki, Hiroko Koyano, Mayumi Onodera Music Composer: Seiichi Sakurai Sound Effects: Yoshitatsu Sakai Hardware Supervisor: Hideki Ikinaga Hardware Co-ordinator: Kazuhisa Takasu Hardware Designer: Hiroyuki Nagayoshi All program works by: Hiroyuki Fujimoto Game Designers: Hiroyuki Fujimoto, Satoshi Iwataki * Character Voice [From the default hiscore table initials] : [KOT]: Kotono Mitsuishi (Sailor Moon) [AYA]: Aya Hisakawa (Sailor Mercury) [MIC]: Michie Tomizawa (Sailor Mars) [EMI]: Emi Shinohara (Sailor Jupiter) [RIK]: Rika Fukami (Sailor Venus) Special Thanks To: Hiroshi Takeda, Iriya Azuma, Higuchi Munehisa, Haruhisa Udagawa, Akira Nagamatsu, Kunihito Hiramatsu, Masaki Onda - SOURCES - Game's ROMs. Game's screenshots.
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