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Pang Pom's
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Actual Entry (non editable)
Pang Pom's (c) 1992 Metro. A colourful static-screen platform game in which players must burst all of the balloons on the screen to advance to the next stage. A number of balloons reveal prizes and bonus points. - TECHNICAL - Main CPU : Motorola 68000 (@ 12 Mhz) Sound CPU : uPD7810 (@ 12 Mhz) Sound Chips : OKI6295 (@ 9.375 Khz), YM2413 (@ 3.579545 Mhz) Players : 2 Control : 8-way joystick Buttons : 2 - TRIVIA - Pang Pom's was released in June 1992 in Japan. It was the first arcade video game made by Metro. Also licensed to Mitchell. - STAFF - Producer : M. Ichimura Director : Mr. Machida Game designer : Yos.S Programmer : Mr. Tanida Visual designers : Ponta, Suzuki, Asaku, Kayoko Manual editor : Tawa Sound data sequencer : K. Takeuchi - SOURCES - ROM dump (MAME). Game's screenshots. Official website: http://www.metro-japan.com/game/database/pan.htm
Your Changes (editable)
Pang Pom's (c) 1992 Metro. A colourful static-screen platform game in which players must burst all of the balloons on the screen to advance to the next stage. A number of balloons reveal prizes and bonus points. - TECHNICAL - Main CPU : Motorola 68000 (@ 12 Mhz) Sound CPU : uPD7810 (@ 12 Mhz) Sound Chips : OKI6295 (@ 9.375 Khz), YM2413 (@ 3.579545 Mhz) Players : 2 Control : 8-way joystick Buttons : 2 - TRIVIA - Pang Pom's was released in June 1992 in Japan. It was the first arcade video game made by Metro. Also licensed to Mitchell. - STAFF - Producer : M. Ichimura Director : Mr. Machida Game designer : Yos.S Programmer : Mr. Tanida Visual designers : Ponta, Suzuki, Asaku, Kayoko Manual editor : Tawa Sound data sequencer : K. Takeuchi - SOURCES - ROM dump (MAME). Game's screenshots. Official website: http://www.metro-japan.com/game/database/pan.htm
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