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Fish Disk #0194: Moria
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Fish Disk #0194: Moria (c) 1989 Fish, Fred A single player dungeon simulation. The object of the game is to defeat the Balrog, which lurks in the deepest levels of the dungeon. You begin at the town level above the dungeon, where you may acquire supplies, weapons, armor, and magical devices by bartering with various shop owners, before descending into the dungeon to do battle. Amiga enhancements include pull down menus, graphics mode, pickup mode, a continuous move mode, a real time mode, a message wait time mode, as well as other modifications to improve overall playability and to take advantage of the unique features of the Amiga. Version 3.0, binary only, requires at least 1Mb of memory. - STAFF - Author: Robert Alan Koeneke (and others) Amiga version by: Richard Henderson (and others) - SOURCES - PD's disk.
Your Changes (editable)
Fish Disk #0194: Moria (c) 1989 Fish, Fred A single player dungeon simulation. The object of the game is to defeat the Balrog, which lurks in the deepest levels of the dungeon. You begin at the town level above the dungeon, where you may acquire supplies, weapons, armor, and magical devices by bartering with various shop owners, before descending into the dungeon to do battle. Amiga enhancements include pull down menus, graphics mode, pickup mode, a continuous move mode, a real time mode, a message wait time mode, as well as other modifications to improve overall playability and to take advantage of the unique features of the Amiga. Version 3.0, binary only, requires at least 1Mb of memory. - STAFF - Author: Robert Alan Koeneke (and others) Amiga version by: Richard Henderson (and others) - SOURCES - PD's disk.
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