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Ninja Master's Haoh Ninpou Chou
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Ninja Master''s ~覇王忍法帖~ (c) 1996 SNK (Ninja Master's Haoh Ninpou Chou) Criminally overlooked and combo-friendly medieval Japanese fighter with great animation. Ten selectable characters and two end bosses. - TECHNICAL - Runs on the SNK "Neo-Geo MVS" hardware. Game ID : 217 Players : 2 Control : 8-way joystick Buttons : 4 => [A] Light Punch, [B] Strong Punch, [C] Light Kick, [D] Strong Kick - TRIVIA - Ninja Master's Haoh Ninpou Chou was released in May 1996. The subtitle of this game translates from Japanese as 'Supreme Ninja Arts Scroll'. The main design, as well as some of the special moves of the character 'Karasu' seem to be quite inspired by the main character of the 1994 movie hit 'The Crow' which was in turn, based on the graphical novel of the same name by James O. Barr (Even the name 'Karasu' stands as the Japanese word for "crow"!). :) The character 'Nobunaga' is based on the real Japanese warrior 'Nobunaga Oda' who, during Japan's medieval period, overthrew the Ashikaga shogunate and ended a long period of internal strife by uniting half of Japan's provinces under his rule. In doing so he paved the way for the reunification of the country under the Tokugawa shogunate in the following century. His merciless use of power as well as his skill as a military strategist made him one of the most powerful & feared leaders in Japan. The image of him in the game as a warrior who wields the demons power may have been some sort of a criticism to his eager embrace of Western culture, religion & technology. The character 'Goemon' is based on Ishikawa Goemon, the most famous thief in Japan on the Edo era (about 400 years ago) known to steal large sums of money from bad people and give the money to the poor. In other words, he was Japan's very own version of Robin Hood! The character 'Sasuke' seems inspired on Sarutobi Sasuke, a famous legendary ninja with a strong sense of justice created in Tachikawa literature at the end of the Meiji period. Another source of inspiration may have been 'Ninja Kamui' an old anime series whose main character Kamui was an incredibly skilled ninja who wanted to abandon his ways as a killer thus becoming a 'nukenin' (runaway ninja) and marked for death by his own clan that vows to pursue and eliminate him. Sountrack releases : [JP] Ninja Master's Haoh Ninpou Chou - G.S.M 1500 Series - PCCB-00209, March 21, 1996, Pony Canyon / Scitron - TIPS AND TRICKS - * Play As Ranmaru And Nobunaga (Player 1) : Highlight Kamui and press Left, Down, Left, Up, Left, Down, Left, Up, Right, Down, Right, Up and hit C+D. * Play As Ranmaru And Nobunaga (Player 2) : Highlight Sasuke and press Right, Down, Right, Up, Right, Down, Right, Up, Left, Down, Left, Up and hit C+D. * Time Attack Mode : At the character select screen, highlight Kamui and press Down, Left, Up, Left, Down, Left, Up, Left, Down, Right(x4), Up, C+D. Now choose your character. * Successfully complete the game with a single credit within 8:30:00 minutes and the game shows you how to execute your character's 'finisher' move! - STAFF - Developed by ADK. Producer & Planner : Hiroyuki Toda Chief Planner : Kazuhiro Shibata Planners : Visitor Y. Oni, M. Honda System Programmers : Eiji Fukatsu, Makio Chiba Sound Programmer : Makio Chiba Desgin Tool Programmer : Ryu Hiroyuki Total Adviser : Kenichi Sakanishi Chief Programmer -Main- Program : Teruaki Shirasawa -Demo- Program : Maichikin Chief Sprite Designer : Kazushige Hakamata Sprite Designers : Gensan, Hideyuki Yamada, Yokoo, Muneki Shiraishi, Hiroshi Ohzono, Tohru Okamura, West-Maison, Takahiro Arahata, Mitsugu. T, Shigechi, Ruc, Hirotaka Orita, Syoichi Satoh, H. Hasegawa-CRM, Kei Kuramochi, Hitoshi Aoki, Ben, Yukari Shinozaki Scroll Designers : Shinji Moriyama (Sinji Moriyama), Masako Sato, Kaori Kumagai, Kazunori Uchiumi Demo Designers : Masato Mitsuya, Sinku Sound : Hiroaki Kujirai, Yuka Watanabe, Hiroaki Shimizu, Takeshi Muramatsu Sound Effect : Hiroaki Kujirai (Kujirai Type-02) * Character Voices : Sasuke : Kabao Kikkawa Tenho : Shinobu Sekimoto Kamui, Raiga, Unzen : Masahiko Yano Natsume, Narration : Mayumi Minoda Kasumi : Masami Katou Goemon : T. Mukaiyama Houoh : Yoshikatsu Fujio Karasu : Kouichi Koba Ranmaru : Yasue Ishii Nobunaga : Masao Harada Market Research : Yukio Gotoh (Yukio Gotou) Public Information : Taguchi-1, Satsuki Ito, Sugiyama Kiyotaka, Kayo Yamagata Quality Controls : Nagata Shogatsu, Masao Tachikawa, Sugiyama Kiyotaka, Takagi, Uma Special Thanks : Tomobe Seijin, Studio Bihou Executive Producer : Kazuo Arai BGM : Back Of My Mind, Hiroaki Kujirai - PORTS - * CONSOLES: [JP] SNK Neo-Geo AES (june.28, 1996) "Ninja Master's Haoh Ninpou Chou [Model NGH-012]" [US] SNK Neo-Geo AES (june.28, 1996) "Ninja Master's Haoh Ninpou Chou [Model NGH-217]" [JP] SNK Neo-Geo CD (sept.27, 1996) "Ninja Master's Haoh Ninpou Chou [Model ADCD-012]" Sony Playstation 2 [JP] (dec.18, 2008) "ADK Tamashii [Model SLPS-25906]" [JP] Nintendo Wii (jul.26, 2011) "Virtual Console" - SOURCES - ROM dump (MAME). Game's picture.
Your Changes (editable)
Ninja Master''s ~覇王忍法帖~ (c) 1996 SNK (Ninja Master's Haoh Ninpou Chou) Criminally overlooked and combo-friendly medieval Japanese fighter with great animation. Ten selectable characters and two end bosses. - TECHNICAL - Runs on the SNK "Neo-Geo MVS" hardware. Game ID : 217 Players : 2 Control : 8-way joystick Buttons : 4 => [A] Light Punch, [B] Strong Punch, [C] Light Kick, [D] Strong Kick - TRIVIA - Ninja Master's Haoh Ninpou Chou was released in May 1996. The subtitle of this game translates from Japanese as 'Supreme Ninja Arts Scroll'. The main design, as well as some of the special moves of the character 'Karasu' seem to be quite inspired by the main character of the 1994 movie hit 'The Crow' which was in turn, based on the graphical novel of the same name by James O. Barr (Even the name 'Karasu' stands as the Japanese word for "crow"!). :) The character 'Nobunaga' is based on the real Japanese warrior 'Nobunaga Oda' who, during Japan's medieval period, overthrew the Ashikaga shogunate and ended a long period of internal strife by uniting half of Japan's provinces under his rule. In doing so he paved the way for the reunification of the country under the Tokugawa shogunate in the following century. His merciless use of power as well as his skill as a military strategist made him one of the most powerful & feared leaders in Japan. The image of him in the game as a warrior who wields the demons power may have been some sort of a criticism to his eager embrace of Western culture, religion & technology. The character 'Goemon' is based on Ishikawa Goemon, the most famous thief in Japan on the Edo era (about 400 years ago) known to steal large sums of money from bad people and give the money to the poor. In other words, he was Japan's very own version of Robin Hood! The character 'Sasuke' seems inspired on Sarutobi Sasuke, a famous legendary ninja with a strong sense of justice created in Tachikawa literature at the end of the Meiji period. Another source of inspiration may have been 'Ninja Kamui' an old anime series whose main character Kamui was an incredibly skilled ninja who wanted to abandon his ways as a killer thus becoming a 'nukenin' (runaway ninja) and marked for death by his own clan that vows to pursue and eliminate him. Sountrack releases : [JP] Ninja Master's Haoh Ninpou Chou - G.S.M 1500 Series - PCCB-00209, March 21, 1996, Pony Canyon / Scitron - TIPS AND TRICKS - * Play As Ranmaru And Nobunaga (Player 1) : Highlight Kamui and press Left, Down, Left, Up, Left, Down, Left, Up, Right, Down, Right, Up and hit C+D. * Play As Ranmaru And Nobunaga (Player 2) : Highlight Sasuke and press Right, Down, Right, Up, Right, Down, Right, Up, Left, Down, Left, Up and hit C+D. * Time Attack Mode : At the character select screen, highlight Kamui and press Down, Left, Up, Left, Down, Left, Up, Left, Down, Right(x4), Up, C+D. Now choose your character. * Successfully complete the game with a single credit within 8:30:00 minutes and the game shows you how to execute your character's 'finisher' move! - STAFF - Developed by ADK. Producer & Planner : Hiroyuki Toda Chief Planner : Kazuhiro Shibata Planners : Visitor Y. Oni, M. Honda System Programmers : Eiji Fukatsu, Makio Chiba Sound Programmer : Makio Chiba Desgin Tool Programmer : Ryu Hiroyuki Total Adviser : Kenichi Sakanishi Chief Programmer -Main- Program : Teruaki Shirasawa -Demo- Program : Maichikin Chief Sprite Designer : Kazushige Hakamata Sprite Designers : Gensan, Hideyuki Yamada, Yokoo, Muneki Shiraishi, Hiroshi Ohzono, Tohru Okamura, West-Maison, Takahiro Arahata, Mitsugu. T, Shigechi, Ruc, Hirotaka Orita, Syoichi Satoh, H. Hasegawa-CRM, Kei Kuramochi, Hitoshi Aoki, Ben, Yukari Shinozaki Scroll Designers : Shinji Moriyama (Sinji Moriyama), Masako Sato, Kaori Kumagai, Kazunori Uchiumi Demo Designers : Masato Mitsuya, Sinku Sound : Hiroaki Kujirai, Yuka Watanabe, Hiroaki Shimizu, Takeshi Muramatsu Sound Effect : Hiroaki Kujirai (Kujirai Type-02) * Character Voices : Sasuke : Kabao Kikkawa Tenho : Shinobu Sekimoto Kamui, Raiga, Unzen : Masahiko Yano Natsume, Narration : Mayumi Minoda Kasumi : Masami Katou Goemon : T. Mukaiyama Houoh : Yoshikatsu Fujio Karasu : Kouichi Koba Ranmaru : Yasue Ishii Nobunaga : Masao Harada Market Research : Yukio Gotoh (Yukio Gotou) Public Information : Taguchi-1, Satsuki Ito, Sugiyama Kiyotaka, Kayo Yamagata Quality Controls : Nagata Shogatsu, Masao Tachikawa, Sugiyama Kiyotaka, Takagi, Uma Special Thanks : Tomobe Seijin, Studio Bihou Executive Producer : Kazuo Arai BGM : Back Of My Mind, Hiroaki Kujirai - PORTS - * CONSOLES: [JP] SNK Neo-Geo AES (june.28, 1996) "Ninja Master's Haoh Ninpou Chou [Model NGH-012]" [US] SNK Neo-Geo AES (june.28, 1996) "Ninja Master's Haoh Ninpou Chou [Model NGH-217]" [JP] SNK Neo-Geo CD (sept.27, 1996) "Ninja Master's Haoh Ninpou Chou [Model ADCD-012]" Sony Playstation 2 [JP] (dec.18, 2008) "ADK Tamashii [Model SLPS-25906]" [JP] Nintendo Wii (jul.26, 2011) "Virtual Console" - SOURCES - ROM dump (MAME). Game's picture.
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