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B.O.T.S.S. - Battle Of The Solar System
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B.O.T.S.S. - Battle Of The Solar System (c) 1992 Microprose. You take control of a giant war robot in a futuristic war zone to battle with other similarly massive and horribly be-weaponed robots. The game is filled with 3D graphics and animations. The game has different war zones to test your robot skills, the later ones are pure mayhem, with mega powerful warbots blasting you with laser beams, plasma cannons and even nuclear missiles. - TECHNICAL - Cabinet dimensions : 72'' high x 34,5'' wide x 62'' deep. Cabinet weight : 445 lbs. Main CPU : Motorola 68000 (@ 12 Mhz), TMS34010 (@ 5 Mhz), I8051 (@ 11.059 Mhz) Sound Chips : UPD7759 (@ 640 Khz), YM2151 (@ 3.579545 Mhz), (2x) DAC (@ 3.579545 Mhz) Players : 1 Control : 8-way Joystick - TRIVIA - B.O.T.S.S. was presented at the ATE Show in March of 1992 in London, England. This was the second coin-op game from Microprose. - STAFF - Project Leader / Programming : Kerry E. Wilkinson Design : Doug Kaufman Art : Murray Taylor Programming : Scott Elson, Alan Rock Engineering : Jeff Dembiec Quality Assurance : MPS Labs Sound/Music : Jim McConkey, Allen Black, Jay Britton, Mike Sottong Vocal Effects : Anita Amrhine - SOURCES - ROM dump (MAME). Machine's picture.
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B.O.T.S.S. - Battle Of The Solar System (c) 1992 Microprose. You take control of a giant war robot in a futuristic war zone to battle with other similarly massive and horribly be-weaponed robots. The game is filled with 3D graphics and animations. The game has different war zones to test your robot skills, the later ones are pure mayhem, with mega powerful warbots blasting you with laser beams, plasma cannons and even nuclear missiles. - TECHNICAL - Cabinet dimensions : 72'' high x 34,5'' wide x 62'' deep. Cabinet weight : 445 lbs. Main CPU : Motorola 68000 (@ 12 Mhz), TMS34010 (@ 5 Mhz), I8051 (@ 11.059 Mhz) Sound Chips : UPD7759 (@ 640 Khz), YM2151 (@ 3.579545 Mhz), (2x) DAC (@ 3.579545 Mhz) Players : 1 Control : 8-way Joystick - TRIVIA - B.O.T.S.S. was presented at the ATE Show in March of 1992 in London, England. This was the second coin-op game from Microprose. - STAFF - Project Leader / Programming : Kerry E. Wilkinson Design : Doug Kaufman Art : Murray Taylor Programming : Scott Elson, Alan Rock Engineering : Jeff Dembiec Quality Assurance : MPS Labs Sound/Music : Jim McConkey, Allen Black, Jay Britton, Mike Sottong Vocal Effects : Anita Amrhine - SOURCES - ROM dump (MAME). Machine's picture.
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