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Maniac Square
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Actual Entry (non editable)
Maniac Square (c) 1996 Gaelco. - TECHNICAL - Main CPU : Motorola 68000 (@ 13 Mhz) Sound Chips : GAELCO (@ 13 Mhz) Players : 2 Control : 8-way joystick Buttons : 1 - TRIVIA - The final version (that is very different) was released in 1996, 4 years after the prototype (1992, see Updates section for more info). Default highscore table (RANKING) : NALME SCORE 1 PAB 200 2 TOM 180 3 RIC 160 4 JPC 140 5 EVM 120 6 JQB 100 7 GIF 80 8 ARJ 60 9 GOJ 40 - UPDATES - Differences between the Prototype version (Game ID : 922804/2) and the final release: * The Prototype uses a OKI6295 @ 8 Khz instead of the GAELCO @ 13 Mhz. * The Prototype has a very different soundtrack, which creates a different atmosphere when playing the game (Prototype has guitar music, Final release has folk songs, such as Barnacle Bill). * In the Prototype version there is a digital scoreboard that was not there in the final version. * In the final release, there are no special blocks and helps. * In the final release, when only one player plays, the playing area is centered in the screen. * In the final release, when there is only one player playing the game, the screen has only one playing field. * The final release is an endurance game, while the Prototype is ala Tetris from Atari, a levels game. - STAFF - Programmers : Tomas Cepeda, Pablo Martinez, Raul Izquierdo Graphic designer : Gerardo Oporto - SOURCES - ROM dump (MAME).
Your Changes (editable)
Maniac Square (c) 1996 Gaelco. - TECHNICAL - Main CPU : Motorola 68000 (@ 13 Mhz) Sound Chips : GAELCO (@ 13 Mhz) Players : 2 Control : 8-way joystick Buttons : 1 - TRIVIA - The final version (that is very different) was released in 1996, 4 years after the prototype (1992, see Updates section for more info). Default highscore table (RANKING) : NALME SCORE 1 PAB 200 2 TOM 180 3 RIC 160 4 JPC 140 5 EVM 120 6 JQB 100 7 GIF 80 8 ARJ 60 9 GOJ 40 - UPDATES - Differences between the Prototype version (Game ID : 922804/2) and the final release: * The Prototype uses a OKI6295 @ 8 Khz instead of the GAELCO @ 13 Mhz. * The Prototype has a very different soundtrack, which creates a different atmosphere when playing the game (Prototype has guitar music, Final release has folk songs, such as Barnacle Bill). * In the Prototype version there is a digital scoreboard that was not there in the final version. * In the final release, there are no special blocks and helps. * In the final release, when only one player plays, the playing area is centered in the screen. * In the final release, when there is only one player playing the game, the screen has only one playing field. * The final release is an endurance game, while the Prototype is ala Tetris from Atari, a levels game. - STAFF - Programmers : Tomas Cepeda, Pablo Martinez, Raul Izquierdo Graphic designer : Gerardo Oporto - SOURCES - ROM dump (MAME).
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