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Duke Nukem II
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Actual Entry (non editable)
Duke Nukem II (c) 1993 Apogee Soft. - TRIVIA - Released on December 3, 1993. The game uses VGA and EGA graphics and draws two backgrounds (dual-parallax scrolling). The game took almost two years to create. In this game Duke is kidnapped by Rigelatins, a reference to Star Trek's Rigelians. - STAFF - Programming: Todd Jason Replogle Level / Scenario Design: Allen H. Blum III Graphics / Artwork: Rondy Abrohom, Stephen A. Hornback, Cygnus Multimedia Inc. Music: Robert Prince Sound: Jason Blochowiak Producer: George Broussard Writing / Dialogue / Story: Scott Miller, Todd Jason Replogle Story: Tom A. Hall Special Thanks To: Joe Siegler, The Apogee Beta Testers Sound Code: Jason Blochowiak Cover Illustration: Robert G. Depew Manual Design: Robert M. Atkins - SOURCES - Disc dump (MAME)..
Your Changes (editable)
Duke Nukem II (c) 1993 Apogee Soft. - TRIVIA - Released on December 3, 1993. The game uses VGA and EGA graphics and draws two backgrounds (dual-parallax scrolling). The game took almost two years to create. In this game Duke is kidnapped by Rigelatins, a reference to Star Trek's Rigelians. - STAFF - Programming: Todd Jason Replogle Level / Scenario Design: Allen H. Blum III Graphics / Artwork: Rondy Abrohom, Stephen A. Hornback, Cygnus Multimedia Inc. Music: Robert Prince Sound: Jason Blochowiak Producer: George Broussard Writing / Dialogue / Story: Scott Miller, Todd Jason Replogle Story: Tom A. Hall Special Thanks To: Joe Siegler, The Apogee Beta Testers Sound Code: Jason Blochowiak Cover Illustration: Robert G. Depew Manual Design: Robert M. Atkins - SOURCES - Disc dump (MAME)..
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