Members can listen to music!
🔑 Login
📝 Register
MENU
HOME
DATABASE
COMPANIES
TYPES
DOWNLOAD
BIRTHDAY
BOOKS
CONTACT
ℹ️ Info
✏️ Edit
📤 Upload
Edit the information for
Shoot For Loot
NAME
E-MAIL
Actual Entry (non editable)
Shoot For Loot (c) 1994 Virtuality. Ever wanted to go on a game show? Well then how's your aim? Because now is your chance, in the fast firing, point scoring virtual reality game - Shoot for Loot! Meet your host : Clive O'Denton, he's wacky, he's sharp suited and he's fast-talking. The star prize is a virtual holiday for two in Paradise! There are seven levels of play and you can score points for: hitting your own personally colored targets, dollar signs, walking over coins and of course killing the many different monsters and adversaries you'll meet at every turn. Like all good game shows there are other contestants to beat and they'll stop you winning at all costs. So get your revenge in first, shoot them before they shoot you and score more points. Your every move will be monitored by closed circuit TV, so watch your step and watch out for those trip wires! There's only space for one winner and the odds are stacked against you, but the pickings are good , so keep you wits about you and get ready to Shoot for Loot! - TECHNICAL - SU2000 Hardware Type of interface : Imersive -HMD- Physical posture : Stand-up Motion of the platform : No Controls : 3-D joystick (with tracking) Computer platform : 486 PC Type of display : Virtuality Visette 2 Tracking : Polhemus Insidetrack Size of the Unit : 4 x 4 H 50 inches Unit Description : Stand Alone POD. Virtuality Visette 2 visor specifications : High impact polymer construction Shock absorbing tough design Weight : 645 grams/1.4 lbs Size : Width=215mm/8,4ins; Height=95mm/3,7ins; Min depth=295mm/11,6ins; Max depth=345mm/13,5ins Hygienic closed cell replaceable comfort pads Inter-Pupillary adjustment : 58mm/2.2ins to 70mm/2.7ins Field of view per eye : Horizontal=60° Vertical=46.87° -Visual resolution : 756x244 pixels Graphical Information: Texture mapping capability : Yes Number of polygon per second : 30,000 texture map p/s f:20-25 f/s Number of Max. Moving objects : 512 Other Graphical Info : support Gouraud Shading, Texture Mapping, Flat Shading. Sound : Type of Sound : 8MB 16 Bit sample. (Stereo) Music Background : Yes (CDs) Network Information : Max. Number of units networked locally : 8 Max. Number of units networked remotely : No (in the future ISDN) Other Technical Description : Mic Net connection between players - TRIVIA - 'Cybermind UK' purchased the intellectual property of 'Virtuality' in 1997 as part of a bankruptcy settlement. On Mach 2004 'Arcadian Virtual Reality L.L.C.' acquired the assets of Cybermind UK’s virtual reality business. - SOURCES - Game's picture. Game's screenshots. Official website: http://www.arcadianvr.com/SU_2000_SOFTWARE_SHOOT_FOR_LOOT.htm
Your Changes (editable)
Shoot For Loot (c) 1994 Virtuality. Ever wanted to go on a game show? Well then how's your aim? Because now is your chance, in the fast firing, point scoring virtual reality game - Shoot for Loot! Meet your host : Clive O'Denton, he's wacky, he's sharp suited and he's fast-talking. The star prize is a virtual holiday for two in Paradise! There are seven levels of play and you can score points for: hitting your own personally colored targets, dollar signs, walking over coins and of course killing the many different monsters and adversaries you'll meet at every turn. Like all good game shows there are other contestants to beat and they'll stop you winning at all costs. So get your revenge in first, shoot them before they shoot you and score more points. Your every move will be monitored by closed circuit TV, so watch your step and watch out for those trip wires! There's only space for one winner and the odds are stacked against you, but the pickings are good , so keep you wits about you and get ready to Shoot for Loot! - TECHNICAL - SU2000 Hardware Type of interface : Imersive -HMD- Physical posture : Stand-up Motion of the platform : No Controls : 3-D joystick (with tracking) Computer platform : 486 PC Type of display : Virtuality Visette 2 Tracking : Polhemus Insidetrack Size of the Unit : 4 x 4 H 50 inches Unit Description : Stand Alone POD. Virtuality Visette 2 visor specifications : High impact polymer construction Shock absorbing tough design Weight : 645 grams/1.4 lbs Size : Width=215mm/8,4ins; Height=95mm/3,7ins; Min depth=295mm/11,6ins; Max depth=345mm/13,5ins Hygienic closed cell replaceable comfort pads Inter-Pupillary adjustment : 58mm/2.2ins to 70mm/2.7ins Field of view per eye : Horizontal=60° Vertical=46.87° -Visual resolution : 756x244 pixels Graphical Information: Texture mapping capability : Yes Number of polygon per second : 30,000 texture map p/s f:20-25 f/s Number of Max. Moving objects : 512 Other Graphical Info : support Gouraud Shading, Texture Mapping, Flat Shading. Sound : Type of Sound : 8MB 16 Bit sample. (Stereo) Music Background : Yes (CDs) Network Information : Max. Number of units networked locally : 8 Max. Number of units networked remotely : No (in the future ISDN) Other Technical Description : Mic Net connection between players - TRIVIA - 'Cybermind UK' purchased the intellectual property of 'Virtuality' in 1997 as part of a bankruptcy settlement. On Mach 2004 'Arcadian Virtual Reality L.L.C.' acquired the assets of Cybermind UK’s virtual reality business. - SOURCES - Game's picture. Game's screenshots. Official website: http://www.arcadianvr.com/SU_2000_SOFTWARE_SHOOT_FOR_LOOT.htm
Explain Your Changes (required!)
Select Captcha: