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Sword of Sodan [Model 7026]
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Actual Entry (non editable)
Sword of Sodan (c) 1990 Electronic Arts Portage of the Amiga game. While the gameplay mechanic is very similar to the Amiga version, there are several differences. First, enemies attack from both directions, instead of the single direction in the Amiga game. Second, the player relies more regularly on potions, which are also dropped more frequently and can combined to achieve different effects. Third, the areas have been reduced from eleven to eight, with some completely deleted (e.g. the forest), while others combined. Finally, there are only eight enemies, as opposed to the thirteen in the Amiga game, however, the enemies are spawned more frequently, and in different areas. - TECHNICAL - GAME ID: 7026 - STAFF - Integration: Anselm Hook Design: Torben Bakager Larsen, Anselm Hook, Søren Grønbech Artwork: Torben Bakager Larsen, Matt Herczka, Sheryl Knowles Rotoscoping: Anselm Hook, Connie Braat Manager: Paul G. Lombardi Producer: Christopher Erhardt Co-Producer: Roland Kippenhan III Thanks to: Martin B. Pedersen, Everyone at EA Greetings to: Jennifer Lapell, Randy Linden, Andrea Wight, Stéphane Leblanc - SOURCES - Game's Cartridge.
Your Changes (editable)
Sword of Sodan (c) 1990 Electronic Arts Portage of the Amiga game. While the gameplay mechanic is very similar to the Amiga version, there are several differences. First, enemies attack from both directions, instead of the single direction in the Amiga game. Second, the player relies more regularly on potions, which are also dropped more frequently and can combined to achieve different effects. Third, the areas have been reduced from eleven to eight, with some completely deleted (e.g. the forest), while others combined. Finally, there are only eight enemies, as opposed to the thirteen in the Amiga game, however, the enemies are spawned more frequently, and in different areas. - TECHNICAL - GAME ID: 7026 - STAFF - Integration: Anselm Hook Design: Torben Bakager Larsen, Anselm Hook, Søren Grønbech Artwork: Torben Bakager Larsen, Matt Herczka, Sheryl Knowles Rotoscoping: Anselm Hook, Connie Braat Manager: Paul G. Lombardi Producer: Christopher Erhardt Co-Producer: Roland Kippenhan III Thanks to: Martin B. Pedersen, Everyone at EA Greetings to: Jennifer Lapell, Randy Linden, Andrea Wight, Stéphane Leblanc - SOURCES - Game's Cartridge.
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