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Gunblade NY - Special Air Assault Force
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Gunblade NY - Special Air Assault Force (c) 1995 Sega. Gunblade NY is an eye-popping, chase-oriented, futuristic-style military gun shooting game that pits you as a sniper of sorts against a horde of crazy Android Terrorists who are causing nothing but trouble in a futuristic large city in the United States of America. Gunblade NY was pretty popular at the arcades mainly because you can shoot down the enemy missiles and as you destroy the crazy androids, you are 'locked' through the android so that you can destroy them one at a time. - TECHNICAL - Runs on the Sega "Model 2B" hardware. Cabinet Dimensions(m) h 2.30 w 1.15 d 1.80 Players: Up to 2. Control: lightgun. Buttons: 1 per player. - TRIVIA - Even if title screen says 1995, Gunblade NY was released in April 1996 in Japan. The designers of this game actually went to New York to get the buildings and locations of the city exactly right, from Times Square to 5th Avenue to the United Nations building. - TIPS AND TRICKS - * Special Attacks: During the 3rd and 4th stages of the difficult course, shoot the androids feet to knock them in the water, they will blow up on contact. After you defeat the boss character in the third stage of the difficult course, he will run away. While he's retreating, shoot the oil drums and explosive boxes around him; if you do this the boss at he end of the fourth level will be partially destroyed when he appears. * Multiple Endings: If you don't destroy the missile carrier truck at the end of the second stage in the difficult course, your superior officer will hit you. If you finish either course without continuing, a group of butterflies will fly by. If you pull on the machine gun levers during the ending scene on the easy course, a giant dragonfly will fly by. If you do this during the difficult course ending scene, a submarine or large shark will follow the ship. - SERIES - 1. Gunblade NY - Special Air Assault Force (1995) 2. L.A.Machineguns - Rage of the Machines (1998) - STAFF - Planner & Director : Makoto Yamamoto Planner & Assistant director : Shinichi Ogasawara Chef programmer : Kenji Tohma Programmers : Masaaki Ito, Tetsuya Hamada Chef designer : Kiyoshi Miyagi Designers : Noriko Omizo, Sachio Hatayama, Kunio Watanabe, Megumi Matsuda, Minori Hisamatsu, Hiromi Ito, Shinsuke Miyamura Sound : Naoki Tokiwa, Kentaro Koyama Mechanical engineers : Tomoya Takasugi, Yasuo Ishikawa, Nariyuki Iwase, Toshiya Yamaguchi, Motohiko Higashiguchi Electrical engineers : Tomoyuki Goto, Hiroki Koyama, Hideki Inoue Cabinet designers : Yutaka Okumura, Yasunobu Komori, Minoru Matsuba, Hiroyuki Naito Technical support : Kenji Watanabe Voice actors & English coordination : Hisaki Nimiya, Rika Terashima Publicity : Norimasa Yatsuzuka Producer : Mie Kumagai General manager : Hisao Oguchi - PORTS - * CONSOLES: Nintendo Wii (2010) "Gunblade NY and LA Machine Guns - Arcade Hits" - SOURCES - Game's picture. ROM dump (MAME). Game's screenshots.
Your Changes (editable)
Gunblade NY - Special Air Assault Force (c) 1995 Sega. Gunblade NY is an eye-popping, chase-oriented, futuristic-style military gun shooting game that pits you as a sniper of sorts against a horde of crazy Android Terrorists who are causing nothing but trouble in a futuristic large city in the United States of America. Gunblade NY was pretty popular at the arcades mainly because you can shoot down the enemy missiles and as you destroy the crazy androids, you are 'locked' through the android so that you can destroy them one at a time. - TECHNICAL - Runs on the Sega "Model 2B" hardware. Cabinet Dimensions(m) h 2.30 w 1.15 d 1.80 Players: Up to 2. Control: lightgun. Buttons: 1 per player. - TRIVIA - Even if title screen says 1995, Gunblade NY was released in April 1996 in Japan. The designers of this game actually went to New York to get the buildings and locations of the city exactly right, from Times Square to 5th Avenue to the United Nations building. - TIPS AND TRICKS - * Special Attacks: During the 3rd and 4th stages of the difficult course, shoot the androids feet to knock them in the water, they will blow up on contact. After you defeat the boss character in the third stage of the difficult course, he will run away. While he's retreating, shoot the oil drums and explosive boxes around him; if you do this the boss at he end of the fourth level will be partially destroyed when he appears. * Multiple Endings: If you don't destroy the missile carrier truck at the end of the second stage in the difficult course, your superior officer will hit you. If you finish either course without continuing, a group of butterflies will fly by. If you pull on the machine gun levers during the ending scene on the easy course, a giant dragonfly will fly by. If you do this during the difficult course ending scene, a submarine or large shark will follow the ship. - SERIES - 1. Gunblade NY - Special Air Assault Force (1995) 2. L.A.Machineguns - Rage of the Machines (1998) - STAFF - Planner & Director : Makoto Yamamoto Planner & Assistant director : Shinichi Ogasawara Chef programmer : Kenji Tohma Programmers : Masaaki Ito, Tetsuya Hamada Chef designer : Kiyoshi Miyagi Designers : Noriko Omizo, Sachio Hatayama, Kunio Watanabe, Megumi Matsuda, Minori Hisamatsu, Hiromi Ito, Shinsuke Miyamura Sound : Naoki Tokiwa, Kentaro Koyama Mechanical engineers : Tomoya Takasugi, Yasuo Ishikawa, Nariyuki Iwase, Toshiya Yamaguchi, Motohiko Higashiguchi Electrical engineers : Tomoyuki Goto, Hiroki Koyama, Hideki Inoue Cabinet designers : Yutaka Okumura, Yasunobu Komori, Minoru Matsuba, Hiroyuki Naito Technical support : Kenji Watanabe Voice actors & English coordination : Hisaki Nimiya, Rika Terashima Publicity : Norimasa Yatsuzuka Producer : Mie Kumagai General manager : Hisao Oguchi - PORTS - * CONSOLES: Nintendo Wii (2010) "Gunblade NY and LA Machine Guns - Arcade Hits" - SOURCES - Game's picture. ROM dump (MAME). Game's screenshots.
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