Members can listen to music!
🔑 Login
📝 Register
MENU
HOME
DATABASE
COMPANIES
TYPES
DOWNLOAD
BIRTHDAY
BOOKS
CONTACT
ℹ️ Info
💾 ROM
✏️ Edit
📤 Upload
Edit the information for
Gun Bullet
NAME
E-MAIL
Actual Entry (non editable)
Gun Bullet (c) 1994 Namco. A challenging light gun game where players can select from a variety of target practice mini games. Many games require skill and accuracy, such as shooting cardboard cutouts of criminals, a one-shot chance at hitting a leaf, aiming for a specific toy from a shelf, and shooting at objects that move across the screen or rush towards the player. Your 'judgement' is based on your shooting accuracy in some games, and others require you to hit a certain number of targets within the given time. - TECHNICAL - Namco System NB-1 hardware Game ID : GN Main CPU : Motorola 68EC020 (@ 24.192 Mhz), M37702 (@ 16.128 Mhz) Sound Chips : C352 (@ 16.128 Mhz) Players : 2 Control : lightgun Buttons : 1 - TRIVIA - Released in October 1994. This game is known outside Japan as "Point Blank". Soundtrack releases : Gun Bullet / Namco Game Sound Express Vol.22 [Victor Entertainment - VICL-15046 - Sep 21, 1995] - SERIES - 1. Gun Bullet (1994) 2. GunBarl 3. GunBalina - STAFF - Planning director : S. Tohyama Game Ccoordinator : Y. Kounoe 'Oyaji' Programmer : Yasushi .O Main programmer : S. Yamada Programmer : Kenichi. T CG designers : H.K, D. Onizuka 3D designers : Shigemasa, Gonta 'Oyaji' Dotter : Norion5 Music & Sound FX : Takayuki Aihara, Ishikavan, Hiroto Sasaki (Saman) Mechanical designers : Ohara, Inoue System constructors : T. Inui, KJ-, Masayuki. K Industrial designers : Tohru. Y, H. Shimane - PORTS - * CONSOLES: Sony PlayStation (1997) Sony PlayStation 2 (2002, "Gunvari Collection + Time Crisis") Nintendo DS (2006, "Unou no Tatsujin Ganbare Trainer") - SOURCES - ROM dump (MAME). Machine's picture.
Your Changes (editable)
Gun Bullet (c) 1994 Namco. A challenging light gun game where players can select from a variety of target practice mini games. Many games require skill and accuracy, such as shooting cardboard cutouts of criminals, a one-shot chance at hitting a leaf, aiming for a specific toy from a shelf, and shooting at objects that move across the screen or rush towards the player. Your 'judgement' is based on your shooting accuracy in some games, and others require you to hit a certain number of targets within the given time. - TECHNICAL - Namco System NB-1 hardware Game ID : GN Main CPU : Motorola 68EC020 (@ 24.192 Mhz), M37702 (@ 16.128 Mhz) Sound Chips : C352 (@ 16.128 Mhz) Players : 2 Control : lightgun Buttons : 1 - TRIVIA - Released in October 1994. This game is known outside Japan as "Point Blank". Soundtrack releases : Gun Bullet / Namco Game Sound Express Vol.22 [Victor Entertainment - VICL-15046 - Sep 21, 1995] - SERIES - 1. Gun Bullet (1994) 2. GunBarl 3. GunBalina - STAFF - Planning director : S. Tohyama Game Ccoordinator : Y. Kounoe 'Oyaji' Programmer : Yasushi .O Main programmer : S. Yamada Programmer : Kenichi. T CG designers : H.K, D. Onizuka 3D designers : Shigemasa, Gonta 'Oyaji' Dotter : Norion5 Music & Sound FX : Takayuki Aihara, Ishikavan, Hiroto Sasaki (Saman) Mechanical designers : Ohara, Inoue System constructors : T. Inui, KJ-, Masayuki. K Industrial designers : Tohru. Y, H. Shimane - PORTS - * CONSOLES: Sony PlayStation (1997) Sony PlayStation 2 (2002, "Gunvari Collection + Time Crisis") Nintendo DS (2006, "Unou no Tatsujin Ganbare Trainer") - SOURCES - ROM dump (MAME). Machine's picture.
Explain Your Changes (required!)
Select Captcha: