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Hogan's Alley [Model HVC-HA-JPN]
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Actual Entry (non editable)
Hogan's Alley (c) 1984 Nintendo Co., Ltd. Test your sharpshooting skills at the FBI's training camp. You've got to respond with split-second accuracy and instinct to protect innocent lives and bring down the bad guys. Do you have what it takes to be an agent? Modes = A: blank wall with cartons on a conveyor belt in a shooting range. Modes = B: cartons in town with scenery changing every 2 rounds. Modes = C: trick shot; shoot the cans to make them land on shelves. - TECHNICAL - GAME ID: HVC-HA-JPN Controls: lightgun. Players: 1. - TRIVIA - Hogan's Alley was released on June 12, 1984 in Japan. Export releases: [US] "Hogan's Alley [Model NES-HA-USA]" - SCORING - Gangster A: 500 pts. Gangster B: 1000 pts. Gangster C: 2000 pts. Shot into the can: 100 pts. Top shelf landing: 300 pts. Middle shelf landing: 800 pts. Bottom shelf landing: 5000 pts. Narrow shelf landing (near the bottom one): 100 pts. - TIPS AND TRICKS - * See the counter on the top wall on mode A: it tells you how many seconds you have to fire the gun. Note this is the only mode with shown timer. * Don't shoot the cans on mode C off the screen: you'll get no points for can landing. * Shooting anyone else than gangsters results in a miss. 10 misses end the game. Don't let the can land on the floor either - you'll score a miss. * Conveyor belts are faster in mode B after round 2. Gravity in mode C is also faster after round 3. * To make the can (in mode C) land on the narrow shelf, let it bounce from the wall next to middle or top shelf and shoot the can again. - SOURCES - See Video section.
Your Changes (editable)
Hogan's Alley (c) 1984 Nintendo Co., Ltd. Test your sharpshooting skills at the FBI's training camp. You've got to respond with split-second accuracy and instinct to protect innocent lives and bring down the bad guys. Do you have what it takes to be an agent? Modes = A: blank wall with cartons on a conveyor belt in a shooting range. Modes = B: cartons in town with scenery changing every 2 rounds. Modes = C: trick shot; shoot the cans to make them land on shelves. - TECHNICAL - GAME ID: HVC-HA-JPN Controls: lightgun. Players: 1. - TRIVIA - Hogan's Alley was released on June 12, 1984 in Japan. Export releases: [US] "Hogan's Alley [Model NES-HA-USA]" - SCORING - Gangster A: 500 pts. Gangster B: 1000 pts. Gangster C: 2000 pts. Shot into the can: 100 pts. Top shelf landing: 300 pts. Middle shelf landing: 800 pts. Bottom shelf landing: 5000 pts. Narrow shelf landing (near the bottom one): 100 pts. - TIPS AND TRICKS - * See the counter on the top wall on mode A: it tells you how many seconds you have to fire the gun. Note this is the only mode with shown timer. * Don't shoot the cans on mode C off the screen: you'll get no points for can landing. * Shooting anyone else than gangsters results in a miss. 10 misses end the game. Don't let the can land on the floor either - you'll score a miss. * Conveyor belts are faster in mode B after round 2. Gravity in mode C is also faster after round 3. * To make the can (in mode C) land on the narrow shelf, let it bounce from the wall next to middle or top shelf and shoot the can again. - SOURCES - See Video section.
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