Work-in-Progress re-design. Sorry for eventual bugs.
🔑 Login
📝 Register
MENU
HOME
DATABASE
COMPANIES
TYPES
DOWNLOAD
BIRTHDAY
BOOKS
CONTACT
ℹ️ Info
🎵 Music
72
📚 Doc
1
đź’ľ ROM
✏️ Edit
📤 Upload
Edit the information for
Bombaman - Extra Ammo
NAME
E-MAIL
Actual Entry (non editable)
Bombaman - Extra Ammo (c) 2008 Team Bomba. Bombaman is quite a big game, with a lot of extras and options. Apart from the gameplay you expect from normal Bomberman games, we also added some extra materials. The highlight is probably being able to play with 4 people at the same time in multiplayer mode! Also, there's a big (60+ levels) single player mode with a storyline and bossmonsters and 3 different difficulty levels. Did I already mention that the game is available in 8 different languages? Here's a brief summary of what you can expect: Single player game mode featuring 3 game modes, great graphics, cool bossmonsters, digital soundeffects (MoonSound only), great music, hard-to-beat enemies and a cool storyline! Only in this edition: another new cool world with a story that is linked to the original game and an ultra nasty boss (not suitable for young players). A special PC release, made possible with the help of the BlueMSX team. A lot of cool stuff like teleports, a lot of different enemies, villages, a disco, custom levels, and a password mode for easy replay. A multiplayer game mode where you can play with 4 players at once! This can be either human players or computer controlled players. Multiplayer mode contains lots of cool items to make sure of a real deathmatch between you and your opponents. A level editor (for Windows95 and higher!) to create your own levels for Bombaman. The editor is quite easy to use, and enables you to use all the power of the game in your own creations. Available in English, Dutch, Japanese, Portuguese, Spanish, Italian, German and French. Extensive MoonSound support with great music specially made for MoonSound, superb digital panned soundeffects and support for more than 128 kB SRAM. And more: full harddisk and DOS2 support, sound support for PSG, MSX-Music and MSX-Audio, password mode so you don't have to finish the game at once, and lots of other cool extra's to keep you busy! - TRIVIA - Released on November 09, 2008 worldwide as an internet download (disk image). - STAFF - Lead programmer: Arjan Bakker Lead composer: Jorrith Schaap Composers: Robert Vroemisse, Tristan Zondag, Arjan Bakker Lead sound effects: Jorrith Schaap Sound effects: Roman van der Meulen Lead graphics designer: Robert Vroemisse Graphics: Sutchan, Jorrith Schaap, Arjan Bakker, Ramon Verlinden Lead level designer: Jesús Pérez Rosales Level designers: Arjan Bakker, Robert Vroemisse, Jorrith Schaap Story: Robert Vroemisse Translation supervisor: Jorrith Schaap Translations: Takamichi Suzukawa, Manuel Soler, Fausto Mollichella, Adriano Camargo Rodrigues da Cunha, Benoît Delvaux, Paul Schaerer, Jorrith Schaap, Dennis J. Reinmueller, Domhnall Campbell, Jesús Pérez Rosales, Lara Kribel, Michele Kribel, Benjamin Giacone, Tobias Keizer Lead tester: Jesús Pérez Rosales Testers: Jorrith Schaap, Arjan Bakker, Saku Taipale, Sandy Pleyte, Frederik Boelens, Takamichi Suzukawa, Ramon Verlinden, Albert Beevendorp, Fausto Mollichella, Manuel Bilderbeek, André van Herk Level editor: Arjan Bakker Level editor manual: Arjan Bakker, Jorrith Schaap Level editor tutorial: Jesús Pérez Rosales, Jorrith Schaap, Arjan Bakker Website: Jorrith Schaap, Robert Vroemisse Lead manual design: Hnostar Manual design: Robert Vroemisse, Jorrith Schaap PC version: Daniel Vik, Robert Vroemisse Producer: Jorrith Schaap Special thanks: Sandy Pleyte, Marcel Delorme, Maarten van Strien, Patriek Lesparre, Francisco Alvarez, Laurens Holst, Vincent van Dam, Albert Beevendorp - SOURCES - Game's DISK.
Your Changes (editable)
Bombaman - Extra Ammo (c) 2008 Team Bomba. Bombaman is quite a big game, with a lot of extras and options. Apart from the gameplay you expect from normal Bomberman games, we also added some extra materials. The highlight is probably being able to play with 4 people at the same time in multiplayer mode! Also, there's a big (60+ levels) single player mode with a storyline and bossmonsters and 3 different difficulty levels. Did I already mention that the game is available in 8 different languages? Here's a brief summary of what you can expect: Single player game mode featuring 3 game modes, great graphics, cool bossmonsters, digital soundeffects (MoonSound only), great music, hard-to-beat enemies and a cool storyline! Only in this edition: another new cool world with a story that is linked to the original game and an ultra nasty boss (not suitable for young players). A special PC release, made possible with the help of the BlueMSX team. A lot of cool stuff like teleports, a lot of different enemies, villages, a disco, custom levels, and a password mode for easy replay. A multiplayer game mode where you can play with 4 players at once! This can be either human players or computer controlled players. Multiplayer mode contains lots of cool items to make sure of a real deathmatch between you and your opponents. A level editor (for Windows95 and higher!) to create your own levels for Bombaman. The editor is quite easy to use, and enables you to use all the power of the game in your own creations. Available in English, Dutch, Japanese, Portuguese, Spanish, Italian, German and French. Extensive MoonSound support with great music specially made for MoonSound, superb digital panned soundeffects and support for more than 128 kB SRAM. And more: full harddisk and DOS2 support, sound support for PSG, MSX-Music and MSX-Audio, password mode so you don't have to finish the game at once, and lots of other cool extra's to keep you busy! - TRIVIA - Released on November 09, 2008 worldwide as an internet download (disk image). - STAFF - Lead programmer: Arjan Bakker Lead composer: Jorrith Schaap Composers: Robert Vroemisse, Tristan Zondag, Arjan Bakker Lead sound effects: Jorrith Schaap Sound effects: Roman van der Meulen Lead graphics designer: Robert Vroemisse Graphics: Sutchan, Jorrith Schaap, Arjan Bakker, Ramon Verlinden Lead level designer: Jesús Pérez Rosales Level designers: Arjan Bakker, Robert Vroemisse, Jorrith Schaap Story: Robert Vroemisse Translation supervisor: Jorrith Schaap Translations: Takamichi Suzukawa, Manuel Soler, Fausto Mollichella, Adriano Camargo Rodrigues da Cunha, Benoît Delvaux, Paul Schaerer, Jorrith Schaap, Dennis J. Reinmueller, Domhnall Campbell, Jesús Pérez Rosales, Lara Kribel, Michele Kribel, Benjamin Giacone, Tobias Keizer Lead tester: Jesús Pérez Rosales Testers: Jorrith Schaap, Arjan Bakker, Saku Taipale, Sandy Pleyte, Frederik Boelens, Takamichi Suzukawa, Ramon Verlinden, Albert Beevendorp, Fausto Mollichella, Manuel Bilderbeek, André van Herk Level editor: Arjan Bakker Level editor manual: Arjan Bakker, Jorrith Schaap Level editor tutorial: Jesús Pérez Rosales, Jorrith Schaap, Arjan Bakker Website: Jorrith Schaap, Robert Vroemisse Lead manual design: Hnostar Manual design: Robert Vroemisse, Jorrith Schaap PC version: Daniel Vik, Robert Vroemisse Producer: Jorrith Schaap Special thanks: Sandy Pleyte, Marcel Delorme, Maarten van Strien, Patriek Lesparre, Francisco Alvarez, Laurens Holst, Vincent van Dam, Albert Beevendorp - SOURCES - Game's DISK.
Explain Your Changes (required!)
Select Captcha: