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Arcade Classics
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Arcade Classics (c) 1992 Atari Games Corporation. 2 games in one means double the fun. - TECHNICAL - Board Number : A051077 Main CPU : Motorola 68000 (@ 14.31818 Mhz) Sound Chips : OKI6295 (@ 7.231 Khz) Players : 2 Control : trackball Buttons : 3 - TRIVIA - This prototype was never released (6 units are known to exist). If this game had been released on schedule it would have commemorated Atari's 20th anniversary. It has 2 games on offer, "Super Centipede" and "Missile Command II". They are both re-makes of the original classics but with enhanced graphics and sound. After selecting "more new stuff" in the operator's mode; two kinds of spaceships will appear in the "Missile Command II" game. The "Mothership" that appears after a few levels is exactly the same as (except less detailed than) "Birdsnest", which is a spaceship on page 21 of the 1978 book "Spacecraft 2000 to 2100AD". The spaceships in the "Invasion Wave" are probably ripped from another book in the series. - STAFF - Project Leader : Kelly Turner Programmers : Norm Avellar, Kelly Turner, Matt Setzer Engineer : Brian McKee Animators : Rhiz Bugawan, Patrice Moriarity, Ron Seawright Technician : Gleen McNamara Audio : Don DieKneite Product Manager : Linda Benzler Team Leader : John Ray Special Thanks : Rich Moore, Mary Fujihara, Peter Lipson, Stu Shepard Original Work (Centipede) : Ed Logg, Donna Bailey Original Work (Missile Command) : Dave Theurer, Rich Adam - SOURCES - Game's picture. ROM dump (MAME). Game's screenshots.
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Arcade Classics (c) 1992 Atari Games Corporation. 2 games in one means double the fun. - TECHNICAL - Board Number : A051077 Main CPU : Motorola 68000 (@ 14.31818 Mhz) Sound Chips : OKI6295 (@ 7.231 Khz) Players : 2 Control : trackball Buttons : 3 - TRIVIA - This prototype was never released (6 units are known to exist). If this game had been released on schedule it would have commemorated Atari's 20th anniversary. It has 2 games on offer, "Super Centipede" and "Missile Command II". They are both re-makes of the original classics but with enhanced graphics and sound. After selecting "more new stuff" in the operator's mode; two kinds of spaceships will appear in the "Missile Command II" game. The "Mothership" that appears after a few levels is exactly the same as (except less detailed than) "Birdsnest", which is a spaceship on page 21 of the 1978 book "Spacecraft 2000 to 2100AD". The spaceships in the "Invasion Wave" are probably ripped from another book in the series. - STAFF - Project Leader : Kelly Turner Programmers : Norm Avellar, Kelly Turner, Matt Setzer Engineer : Brian McKee Animators : Rhiz Bugawan, Patrice Moriarity, Ron Seawright Technician : Gleen McNamara Audio : Don DieKneite Product Manager : Linda Benzler Team Leader : John Ray Special Thanks : Rich Moore, Mary Fujihara, Peter Lipson, Stu Shepard Original Work (Centipede) : Ed Logg, Donna Bailey Original Work (Missile Command) : Dave Theurer, Rich Adam - SOURCES - Game's picture. ROM dump (MAME). Game's screenshots.
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