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688 Attack Sub [Model 3517]
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Actual Entry (non editable)
688 Attack Sub (c) 1990 Electronic Arts. You command either an American Los Angeles or Soviet Alfa class submarine. You prowl through a dark, undersea world, carrying out dangerous missions that require predatory cunning and bold action. In peacetime, you track and hunt potential enemies. In war, you ambush enemy convoys and defend your warships; stalk ballistic missile submarines and duel other hunter/killers strike at inland targets from enemy waters and live to tell about it. All the major systems of a modern attack submarine - sonar, weapons, navigation, helm, radio and periscope - are at your disposal. Over 40 separate controls let you feel what itâs like to operate the worldâs most sophisticated - and deadly - defence technology. At the same time, crew transmissions and pictures remind you that as captain you manage men as well as machines. 688 Attack Sub turns the most up-to-date technical information available concerning subs into one of the hottest games on the market. You'll get hour's of pleasure from 688 Attack Subâs exciting graphics, fast pace, attention to detail and variety of player options. - TECHNICAL - GAME ID: 3517 KEYBOARD COMMANDS (from the official manual): - Tab: Tab through control groups - Cursor Keys: -- Left: Move left between positions within a control group -- Right: Move right between positions within a control group -- Up: Move left between controls regardless of groups -- Down: Move right between controls regardless of groups - Quick Keys: -- F2: Radio Room -- F3: Status Panel -- F4: Ship's Control -- F5: Periscope -- F6: Navigation Board -- F7: Weapon Control -- F8: Sonar Room -- F9: CONN -- O or X: Exit -- CTRL R: Pseudo-Cyrillic On/Off - Ship's Control Panel -- R: Rudder control -- E: Engine control -- D: Dive Plane Control -- .: Auto Pilot -- 5: Auto Function -- 1: Display Controls Navigation Board -- G: Target -- W: Set Waypoint -- K: Clear Waypoint -- .: Auto Pilot -- Q: Time Compression -- 4: Plotting controls - Weapon Control Panel: -- G: Target -- R: Torpedo Tubes -- A: Auxiliary missiles -- M: Missile Tubes - 688 -- 2: Torpedo Control -- 3: Torpedo Control - Alfa -- 1: Display Control - Periscope: -- G: Target -- U: Periscope Up/Down -- N: Antenna Up/Down -- L: Launch -- -: Periscope Left -- =: Periscope Right -- 1: Display Control - Sonar Room: -- G: Target -- 3: Analyse -- 2: Sonar Controls (688) -- 3: Sonar Controls (Alfa) -- 1: Display Control Radio Room: -- A: Antenna Up/Down -- P: Periscope Up/Down -- S: Send Code -- T: Transmit -- 2: Message Review - Status Panel: -- S: Status - Map Keys: -- C: Contour Imaging Display ON/OFF -- B: Bottom contours ON/OFF -- P: Look to port in contour mode (Not available on Alfa) -- F: Look forward in contour mode (Not available on Alfa) -- S: Look to starboard in contour mode (Not available on Alfa) -- T: Top-down map ON/OFF -- I: Zoom in on top-down map -- O: Zoom out on top-down map -- H: HUD ON/OFF - STAFF - Design by: John W. Ratcliff, Paul Grace, Randall Breen Programming by: John W. Ratcliff Producer: Paul Grace Assistant Producer: Randall Breen Graphics by: Michael Kosaka, Wilfredo J. Aguilar Sounds Effect by: Rob Hubbard Technical Direction by: David S. Maynard Product Management by: Simon Jeffrey, Barbara Windham Package Design by: Altman & Manley Design Package Copy by: Kevin Threadgold Photography by: Steve Hathaway, Department of the Navy Screenshots by: Frank Wing Documentation by: David Luoto - SOURCES - ROM dump (MAME).
Your Changes (editable)
688 Attack Sub (c) 1990 Electronic Arts. You command either an American Los Angeles or Soviet Alfa class submarine. You prowl through a dark, undersea world, carrying out dangerous missions that require predatory cunning and bold action. In peacetime, you track and hunt potential enemies. In war, you ambush enemy convoys and defend your warships; stalk ballistic missile submarines and duel other hunter/killers strike at inland targets from enemy waters and live to tell about it. All the major systems of a modern attack submarine - sonar, weapons, navigation, helm, radio and periscope - are at your disposal. Over 40 separate controls let you feel what itâs like to operate the worldâs most sophisticated - and deadly - defence technology. At the same time, crew transmissions and pictures remind you that as captain you manage men as well as machines. 688 Attack Sub turns the most up-to-date technical information available concerning subs into one of the hottest games on the market. You'll get hour's of pleasure from 688 Attack Subâs exciting graphics, fast pace, attention to detail and variety of player options. - TECHNICAL - GAME ID: 3517 KEYBOARD COMMANDS (from the official manual): - Tab: Tab through control groups - Cursor Keys: -- Left: Move left between positions within a control group -- Right: Move right between positions within a control group -- Up: Move left between controls regardless of groups -- Down: Move right between controls regardless of groups - Quick Keys: -- F2: Radio Room -- F3: Status Panel -- F4: Ship's Control -- F5: Periscope -- F6: Navigation Board -- F7: Weapon Control -- F8: Sonar Room -- F9: CONN -- O or X: Exit -- CTRL R: Pseudo-Cyrillic On/Off - Ship's Control Panel -- R: Rudder control -- E: Engine control -- D: Dive Plane Control -- .: Auto Pilot -- 5: Auto Function -- 1: Display Controls Navigation Board -- G: Target -- W: Set Waypoint -- K: Clear Waypoint -- .: Auto Pilot -- Q: Time Compression -- 4: Plotting controls - Weapon Control Panel: -- G: Target -- R: Torpedo Tubes -- A: Auxiliary missiles -- M: Missile Tubes - 688 -- 2: Torpedo Control -- 3: Torpedo Control - Alfa -- 1: Display Control - Periscope: -- G: Target -- U: Periscope Up/Down -- N: Antenna Up/Down -- L: Launch -- -: Periscope Left -- =: Periscope Right -- 1: Display Control - Sonar Room: -- G: Target -- 3: Analyse -- 2: Sonar Controls (688) -- 3: Sonar Controls (Alfa) -- 1: Display Control Radio Room: -- A: Antenna Up/Down -- P: Periscope Up/Down -- S: Send Code -- T: Transmit -- 2: Message Review - Status Panel: -- S: Status - Map Keys: -- C: Contour Imaging Display ON/OFF -- B: Bottom contours ON/OFF -- P: Look to port in contour mode (Not available on Alfa) -- F: Look forward in contour mode (Not available on Alfa) -- S: Look to starboard in contour mode (Not available on Alfa) -- T: Top-down map ON/OFF -- I: Zoom in on top-down map -- O: Zoom out on top-down map -- H: HUD ON/OFF - STAFF - Design by: John W. Ratcliff, Paul Grace, Randall Breen Programming by: John W. Ratcliff Producer: Paul Grace Assistant Producer: Randall Breen Graphics by: Michael Kosaka, Wilfredo J. Aguilar Sounds Effect by: Rob Hubbard Technical Direction by: David S. Maynard Product Management by: Simon Jeffrey, Barbara Windham Package Design by: Altman & Manley Design Package Copy by: Kevin Threadgold Photography by: Steve Hathaway, Department of the Navy Screenshots by: Frank Wing Documentation by: David Luoto - SOURCES - ROM dump (MAME).
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