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Asteroids [Model CX5201]
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Actual Entry (non editable)
Asteroids (c) 1982 Atari, Incorporated. Port of the Atari 800 version; "Asteroids [Model CXL4013]". It featured three multiplayer game modes: Melee, Co-op, and Team. Melee was a PvP combat mode. It supported up to four players. - TECHNICAL - GAME ID: CX5201 - TRIVIA - Unreleased prototype. It was the first game planned for the new Atari 5200 Super System but was canceled due to the analog controls that the 5200 used making the game almost unplayable. Atari designed a special "Asteroids Controller" to address the issue but given that the game was intended to be a pack-in title, and it would only work for a single game, Atari decided to cut their losses and quietly cancel the game. - STAFF - Programmed by: Tod Frye - SOURCES - ROM dump (MAME). Web; https://www.atariprotos.com/5200/software/asteroids/asteroids.htm
Your Changes (editable)
Asteroids (c) 1982 Atari, Incorporated. Port of the Atari 800 version; "Asteroids [Model CXL4013]". It featured three multiplayer game modes: Melee, Co-op, and Team. Melee was a PvP combat mode. It supported up to four players. - TECHNICAL - GAME ID: CX5201 - TRIVIA - Unreleased prototype. It was the first game planned for the new Atari 5200 Super System but was canceled due to the analog controls that the 5200 used making the game almost unplayable. Atari designed a special "Asteroids Controller" to address the issue but given that the game was intended to be a pack-in title, and it would only work for a single game, Atari decided to cut their losses and quietly cancel the game. - STAFF - Programmed by: Tod Frye - SOURCES - ROM dump (MAME). Web; https://www.atariprotos.com/5200/software/asteroids/asteroids.htm
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