Admin Favorite: Famicom
🔑 Login
📝 Register
MENU
HOME
DATABASE
COMPANIES
TYPES
DOWNLOAD
BIRTHDAY
BOOKS
CONTACT
ℹ️ Info
🎵 Music
27
🎁 Goodies
3
📚 Doc
1
💾 ROM
✏️ Edit
📤 Upload
Edit the information for
1941 - Counter Attack [B-Board 89625B-1]
NAME
E-MAIL
Actual Entry (non editable)
1941 - Counter Attack (c) 1990 Capcom. A vertically scrolling shoot'em up. - TECHNICAL - Runs on the Capcom "CP System" hardware. B-Board ID: 89625B-1 Players: 2 Control: 8-way joystick Buttons: 2 - TRIVIA - 1941 was released in February 1990 in the Japanese arcades as the 7th CP-S release. It is the first Shoot'em Up to add +1 to the score when a continue is used. Player 1 uses a P-38 Lightning and Player 2 uses a Mosquito B Mk.IV. Known Export release: "1941 - Counter Attack [B-Board 89624B-3]". Here is all the official bosses names: * Stage 1 - Leviathan * Stage 2 - Bismarck * Stage 3 - V3Rocket * Stage 4 - Krote * Stage 5 - Leviathan * Stage 6 - Gotha Historical inaccuracies - V3Rocket : The real V3 was a Super Gun, not a rocket. Furthermore, 'V-weapons' would not appear until "1944 - The Loop Master". Default high-score table: 1ST 30000 CAP 2ND 29000 COM 3RD 28000 CAP 4TH 27000 COM 5TH 26000 j01 Soundtrack album releases: Final Fight : G.S.M. Capcom 3 (PCCB-00030) (May 21, 1990) [Pony Canyon / Scitron] - TIPS AND TRICKS - * How to Play: Control airplane with 8-way joystick. Attack with button A. Somersault & Mega-Crash with Button B. Power Blast: If the A button is held down, energy will be stored up, so that a power blast is fired when the button is released. * Hint: Your airplane doesn't lose energy when it collides with cliff-walls, buildings etc. Instead it will rotate a bit after such collisions. That means you can tumble up and down these obstacles (keep on colliding), and if you keep shooting, your shots will go in all directions. This way you can clear up a lot of enemies when you are under pressure (while rolling you are invincible). - SERIES - 1. 1942 (1984) 2. 1943 - Midway Kaisen (1987) 3. 1943 Kai - Midway Kaisen (1988) 4. 1941 - Counter Attack [B-Board 89625B-1] (1990) 5. 19XX - The War Against Destiny [Green Board] (1995) 6. 1944 - The Loop Master [Green Board] (2000) 7. 1942 - Joint Strike (2008, PSN/XBLA) - STAFF - Planners : Noritaka Funamizu (Poo), Rekite Object designers : Shinji Sakashita (Sakashita Thing), Yokota Yokozo, Terukun, Kuribow Scroll designers : Sadakichi, Marilyn Higuchi, Yuki, Kintarou, Harusan Character support : Akira Yasuda (Akiman) Character coordinator : Rekite Character effects : Yokota Yokozo Sound composer : Hifumi Programmers : Makkow, Babel-2, Dome Game analysers : Akira Nishitani (Nin), Doda Nda Uda Director : Yoshiki Okamoto (Kihaji Okamoto) - PORTS - Here is a list of Japanese ports. For a list of ports released outside Japan, please see the export version entry, "1941 - Counter Attack [B-Board 89624B-3]". * CONSOLES: [JP] NEC SuperGrafx (aug.22, 1991) "1941 - Counter Attack [Model HC91048]" - SOURCES - ROM dump (MAME). Game's picture.
Your Changes (editable)
1941 - Counter Attack (c) 1990 Capcom. A vertically scrolling shoot'em up. - TECHNICAL - Runs on the Capcom "CP System" hardware. B-Board ID: 89625B-1 Players: 2 Control: 8-way joystick Buttons: 2 - TRIVIA - 1941 was released in February 1990 in the Japanese arcades as the 7th CP-S release. It is the first Shoot'em Up to add +1 to the score when a continue is used. Player 1 uses a P-38 Lightning and Player 2 uses a Mosquito B Mk.IV. Known Export release: "1941 - Counter Attack [B-Board 89624B-3]". Here is all the official bosses names: * Stage 1 - Leviathan * Stage 2 - Bismarck * Stage 3 - V3Rocket * Stage 4 - Krote * Stage 5 - Leviathan * Stage 6 - Gotha Historical inaccuracies - V3Rocket : The real V3 was a Super Gun, not a rocket. Furthermore, 'V-weapons' would not appear until "1944 - The Loop Master". Default high-score table: 1ST 30000 CAP 2ND 29000 COM 3RD 28000 CAP 4TH 27000 COM 5TH 26000 j01 Soundtrack album releases: Final Fight : G.S.M. Capcom 3 (PCCB-00030) (May 21, 1990) [Pony Canyon / Scitron] - TIPS AND TRICKS - * How to Play: Control airplane with 8-way joystick. Attack with button A. Somersault & Mega-Crash with Button B. Power Blast: If the A button is held down, energy will be stored up, so that a power blast is fired when the button is released. * Hint: Your airplane doesn't lose energy when it collides with cliff-walls, buildings etc. Instead it will rotate a bit after such collisions. That means you can tumble up and down these obstacles (keep on colliding), and if you keep shooting, your shots will go in all directions. This way you can clear up a lot of enemies when you are under pressure (while rolling you are invincible). - SERIES - 1. 1942 (1984) 2. 1943 - Midway Kaisen (1987) 3. 1943 Kai - Midway Kaisen (1988) 4. 1941 - Counter Attack [B-Board 89625B-1] (1990) 5. 19XX - The War Against Destiny [Green Board] (1995) 6. 1944 - The Loop Master [Green Board] (2000) 7. 1942 - Joint Strike (2008, PSN/XBLA) - STAFF - Planners : Noritaka Funamizu (Poo), Rekite Object designers : Shinji Sakashita (Sakashita Thing), Yokota Yokozo, Terukun, Kuribow Scroll designers : Sadakichi, Marilyn Higuchi, Yuki, Kintarou, Harusan Character support : Akira Yasuda (Akiman) Character coordinator : Rekite Character effects : Yokota Yokozo Sound composer : Hifumi Programmers : Makkow, Babel-2, Dome Game analysers : Akira Nishitani (Nin), Doda Nda Uda Director : Yoshiki Okamoto (Kihaji Okamoto) - PORTS - Here is a list of Japanese ports. For a list of ports released outside Japan, please see the export version entry, "1941 - Counter Attack [B-Board 89624B-3]". * CONSOLES: [JP] NEC SuperGrafx (aug.22, 1991) "1941 - Counter Attack [Model HC91048]" - SOURCES - ROM dump (MAME). Game's picture.
Explain Your Changes (required!)
Select Captcha: