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64th. Street - A Detective Story
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64th. Street - A Detective Story (c) 1991 Jaleco Company, Limited. Rick. PRIVATE DETECTIVE 3. OCT. 1939 file no. 238 The kidnapping of a rich man's daughter. Beat the bad guys and throw them into the wall! Rick and Allen's Detective Agency is on 64th st. They have specialized maneuvres to beat the enemy. When you are in trouble... call on a partner to join the game and assist you. A great new action game from Jaleco. - TECHNICAL - Jaleco Mega System 1-C Hardware Main CPU: Motorola 68000 (@ 12 Mhz) Sound CPU: Motorola 68000 (@ 7 Mhz) Sound Chips: Yamaha YM2151 (@ 3.5 Mhz), (2x) OKI6295 (@ 30.303 Khz) Players: 2 Control: 8-Way Joystick Buttons: 2 => [A] Punch, [B] Jump - TRIVIA - 64th. Street was released in March 1991. It is a precursor to Jaleco's "Rushing Beat" series on the Nintendo Super Famicom. The series' main character (Rick Norton) shares both the name of the main character (Rick) with the appearance of the supporting character (Allen). The game's two protagonists make a cameo appearance in another Jaleco game, "Chimera Beast". This game is probably the earliest (and sadly, one of very, very few) beat 'em up that allows the player to throw the enemy into the background, providing both an increased damage output and a somewhat nice looking dose of scenario destruction. Another game that allowed for this particular move to be performed was the Super Nintendo adaptation of Batman Returns, by Konami. - TIPS AND TRICKS - Lots of special items can be found by throwing enemies into the background and breaking things. Massive throw damage: When you grab an enemy, pressing Up on the joystick followed by the Attack button will make you throw the enemy onto the background, dealing quite a bigger amount of damage than the regular side throw; and in some cases (like in levels 2 and 3), it'll allow you to kill an enemy with a single move. - STAFF - Developed by C.P. Brain. Executive Producer: Tokuhiro Takemori Director: Shigeru Hashimoto Planner: Y. Hiroyama Programmers: Manbou, Sin Fuzihiro BG Designers: Helluder, Reiko Takano, Yamagata Tsubasa, Garadou Character Designers: Mamoru Horikoshi, Shigeru Hashimoto Hyper Advisor: Myaa Sound Effects: Kiyoshi Yokoyama, Studio O.K. Special Thanks: Studio Sanbo, Miyuki Chan, Select, Abemasa, Aniki, Chin - SOURCES - Game's ROMs. Game's screenshots. See goodies section.
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64th. Street - A Detective Story (c) 1991 Jaleco Company, Limited. Rick. PRIVATE DETECTIVE 3. OCT. 1939 file no. 238 The kidnapping of a rich man's daughter. Beat the bad guys and throw them into the wall! Rick and Allen's Detective Agency is on 64th st. They have specialized maneuvres to beat the enemy. When you are in trouble... call on a partner to join the game and assist you. A great new action game from Jaleco. - TECHNICAL - Jaleco Mega System 1-C Hardware Main CPU: Motorola 68000 (@ 12 Mhz) Sound CPU: Motorola 68000 (@ 7 Mhz) Sound Chips: Yamaha YM2151 (@ 3.5 Mhz), (2x) OKI6295 (@ 30.303 Khz) Players: 2 Control: 8-Way Joystick Buttons: 2 => [A] Punch, [B] Jump - TRIVIA - 64th. Street was released in March 1991. It is a precursor to Jaleco's "Rushing Beat" series on the Nintendo Super Famicom. The series' main character (Rick Norton) shares both the name of the main character (Rick) with the appearance of the supporting character (Allen). The game's two protagonists make a cameo appearance in another Jaleco game, "Chimera Beast". This game is probably the earliest (and sadly, one of very, very few) beat 'em up that allows the player to throw the enemy into the background, providing both an increased damage output and a somewhat nice looking dose of scenario destruction. Another game that allowed for this particular move to be performed was the Super Nintendo adaptation of Batman Returns, by Konami. - TIPS AND TRICKS - Lots of special items can be found by throwing enemies into the background and breaking things. Massive throw damage: When you grab an enemy, pressing Up on the joystick followed by the Attack button will make you throw the enemy onto the background, dealing quite a bigger amount of damage than the regular side throw; and in some cases (like in levels 2 and 3), it'll allow you to kill an enemy with a single move. - STAFF - Developed by C.P. Brain. Executive Producer: Tokuhiro Takemori Director: Shigeru Hashimoto Planner: Y. Hiroyama Programmers: Manbou, Sin Fuzihiro BG Designers: Helluder, Reiko Takano, Yamagata Tsubasa, Garadou Character Designers: Mamoru Horikoshi, Shigeru Hashimoto Hyper Advisor: Myaa Sound Effects: Kiyoshi Yokoyama, Studio O.K. Special Thanks: Studio Sanbo, Miyuki Chan, Select, Abemasa, Aniki, Chin - SOURCES - Game's ROMs. Game's screenshots. See goodies section.
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