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ASO - Armored Scrum Object
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Actual Entry (non editable)
ASO - Armored Scrum Object (c) 1985 SNK. ASO is a one-player scrolling shooter game, similar to Xevious in its segregation of air-to-air and air-to-ground weapons. Missiles are used to destroy ground enemies, while laser-like weapons are used for aerial opponents. Throughout each of the levels, the player must fight off waves of enemies that threaten several space stations and a boss must be defeated at the end of each. Like most early games in this genre, when the player dies, all weapons are lost (unless he gets a K coloured Letter) and the player is moved to a point slightly before the point of death. The player's craft can also be upgraded to have more powerful weapons by picking up various power-ups throughout the level. - TECHNICAL - Main CPU: (2x) Zilog Z80 (@ 4 Mhz) Sound CPU: Zilog Z80 (@ 4 Mhz) Sound Chips: Yamaha YM3526 (@ 4 Mhz) Players: 2 Control: 8-way joystick Buttons: 3 - TRIVIA - ASO was released in November 1985 in Japan. Export releases: [US] "Alpha Mission" "Arian Mission" - SERIES - 1. ASO - Armored Scrum Object (1985) 2. ASO II - Last Guardian [Model NGM-007] (1991) - PORTS - * CONSOLES: Nintendo Famicom (1986) "ASO - Armored Scrum Object [Model SFX-AO]" - SOURCES - ROM dump (MAME).
Your Changes (editable)
ASO - Armored Scrum Object (c) 1985 SNK. ASO is a one-player scrolling shooter game, similar to Xevious in its segregation of air-to-air and air-to-ground weapons. Missiles are used to destroy ground enemies, while laser-like weapons are used for aerial opponents. Throughout each of the levels, the player must fight off waves of enemies that threaten several space stations and a boss must be defeated at the end of each. Like most early games in this genre, when the player dies, all weapons are lost (unless he gets a K coloured Letter) and the player is moved to a point slightly before the point of death. The player's craft can also be upgraded to have more powerful weapons by picking up various power-ups throughout the level. - TECHNICAL - Main CPU: (2x) Zilog Z80 (@ 4 Mhz) Sound CPU: Zilog Z80 (@ 4 Mhz) Sound Chips: Yamaha YM3526 (@ 4 Mhz) Players: 2 Control: 8-way joystick Buttons: 3 - TRIVIA - ASO was released in November 1985 in Japan. Export releases: [US] "Alpha Mission" "Arian Mission" - SERIES - 1. ASO - Armored Scrum Object (1985) 2. ASO II - Last Guardian [Model NGM-007] (1991) - PORTS - * CONSOLES: Nintendo Famicom (1986) "ASO - Armored Scrum Object [Model SFX-AO]" - SOURCES - ROM dump (MAME).
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