Accepted [+] [X] Devil Zone Update submitted by Arcadehero
Devil Zone (c) 1980 Universal.
An early shoot'em up which borrowed elements from Nintendo's Radar Scope and Namco's Galaxian. Enemies appear at the top of the screen and swoop down attacking. It has a perspective grid background that would be used in various '80s games.
- TECHNICAL -
Game ID : 8022
Main CPU : Zilog Z80 (@ 1.802666 Mhz)
Sound Chips : DAC
Screen orientation : Vertical
Video resolution : 192 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 16
Players : 2
Control : 2-way joystick
Buttons : 1
- TRIVIA -
Devil Zone was released in the Spring of 1981. It first appeared at the Amusement Operators Expo at the end of March.
It was produced in limited quantities.
- SERIES -
Cosmic Series
1. Cosmic Monsters [Upright model] (1979)
2. Cosmic Monsters 2 (1979)
3. Cosmic Guerilla (1979)
4. Cosmic Alien (1980)
5. Devil Zone (1980)
6. Zero Hour (1980)
7. Space Panic (1980)
8. Cosmic Avenger (1981)
- SOURCES -
Game's ROM.
Machine's picture.
Play Meter Magazine, June & July 1981
Accepted [+] [X] Space Panic Update submitted by Arcadehero
Space Panic (c) 1980 Universal Company, Limited.
Influential computer game designer and writer Chris Crawford calls Space Panic "the granddaddy of all platform games", as it predates Nintendo's Donkey Kong (from 1981) which is often cited as the original platform game.
Space Panic lacks Donkey Kong's jump mechanic - the main character instead digs holes in the platforms into which he must lure the aliens. He must then hit them to knock them out of the hole and off the screen. In later levels, two or more holes must be lined up vertically in order to dispose of the aliens. There is also a limited supply of oxygen, which functions as a timer.
- TECHNICAL -
Main CPU : Zilog Z80 (@ 1.802666 Mhz)
Sound Chips : DAC
Players : 2
Control : 4-way joystick
Buttons : 2
- TRIVIA -
Space Panic was released in November 1980 in Japan and in February 1981 in the USA. It was the first platform game and like the title Heiyanko Alien, employs a digging mechanic. This digging into bricks ability would be borrowed my the computer and arcade game Lode Runner a couple of years later.
As was typical of Universal at the time, the cabinet came beautifully detailed in colorful artwork. This included art around the coin door and extended above the monitor.
Licensed to ADP Automaten for the German market.
Licensed to Inder for the Spanish market.
- SERIES -
Cosmic Series
1. Cosmic Monsters [Upright model] (1979)
2. Cosmic Monsters 2 (1979)
3. Cosmic Guerilla (1979)
4. Cosmic Alien (1980)
5. Devil Zone (1980)
6. Zero Hour (1980)
7. Space Panic (1980)
8. Cosmic Avenger (1981)
- PORTS -
* CONSOLES:
[US] Colecovision (1983) "Space Panic [Model 2447]"
[JP] Casio PV-1000
* COMPUTERS:
[US] Apple II (1981) "Apple Panic"
Microbee (198?) "Apple Panic"
PC-DOS (1982) "Apple Panic"
Vic-20 (1982) "Apple Panic [Model VI-AP-C]"
[US] TRS-80 (1982) "Apple Panic"
Atari XE (1982) "Apple Panic"
[US] Apple II (1983) "Apple Panic"
[US] VTech Laser-VZ "Vz Panik"
- SOURCES -
Game's manual.
Game's ROM.
Game's picture.
Game's screenshots.
Play Meter Magazine October 1981 Annual Buyer's Guide
Accepted [+] [X] The Demon Crystal [Model DP-3102247] New entry submitted by ROCKFURY
デーモンクリスタル (c) 1985 Dempa Shinbunsha.
(The Demon Crystal)
- TECHNICAL -
GAME ID: DP-3102247
- STAFF -
Developed By: YMC-Soft
Written By: Game Roman
Adviser: Yasunobu Matsui
Convert By: Takao Matsunaga
Accepted [+] [X] Arranger II Update submitted by ROCKFURY
アレンジャー II (c) 1984 Fuji Onkyo RAM.
(Arranger II)
- TECHNICAL -
GAME ID: F8808-I
- STAFF -
By: Masaki Matsumoto
Accepted [+] [X] Arranger [Model PCM-05K] New entry submitted by ROCKFURY
アレンジャー © 1984 Fuji Onkyo RAM.
(Arranger)
- TECHNICAL -
GAME ID: PCM-05K
- STAFF -
By: Masaki Matsumoto
Accepted [+] [X] Segasonic The Hedgehog Update submitted by VXA2000
Segasonic The Hedgehog (c) 1992 Sega.
A scrolling, isometric racing game for one to three players featuring Sega's legendary mascot, 'Sonic the Hedgehog'. Sonic's nemesis, 'Dr. Robotnik', is once again intent on World Domination and is preparing to launch his latest attack from his new island base, Eggman Island.
When 'Sonic', 'Ray', and 'Mighty' drop in to thwart his plans, Robotnik catches them with one of his devious machines. After finding themselves imprisoned in a tower, the trio break free onto the island and proceed to make their escape and try to defeat Robotnik and his evil plans.
Sega Sonic's gameplay retains elements of the original console games, such as Sonic's ability to jump on the heads of enemies to kill them. The golden rings that Sonic collects are also included. Each level is littered with Dr Robotnik's devious traps; with lava flows, collapsible platforms, locked gates, etc. all serving to hamper Sonic's progress.
TECHNICAL -
Runs on the Sega "System 32" hardware.
Control per player: trackball
Buttons per player: 1
TRIVIA -
Even if the title screen says '1992', Sonic Arcade was released in September 1993 in Japan.
Sonic Arcade marked the first appearance of the characters 'Ray' and 'Mighty'. Ray has not appeared in any sequels thus far, but in the Mega32X game, "Knuckles Chaotix, "'Mighty the Armadillo' appears as a selectable character along with another character called Knuckles.
The game had originally been rumored in a gaming outlet known as "CVG" to be ported to the Sega 32X. The game was actually meant to be re-released for the Sonic Gems Collection. However, the trackball controls were too difficult to emulate on a controll stick at the time.
SERIES -
1. Sonic The Hedgehog [Model G-4049] (1991, Mega Drive)
2. Sonic the Hedgehog 2 [Model G-4088] (1992, Mega Drive)
3. Sonic the Hedgehog CD [Model G-6021] (1993, Mega CD)
4. Sonic the Hedgehog 3 [Model G-5531] (1994, Mega Drive)
5. Sonic & Knuckles [Model G-4124] (1994, Mega Drive)
6. Chaotix [Model GM-5003] (1995, 32X)
7. Sonic The Hedgehog 4 - Episode I (2010, WiiWare)
8. Sonic 4 The Hedgehog - Episode II (2012, Google Play)
3D ISOMETRIC series
1. Segasonic The Hedgehog (1992, Arcade)
2. Sonic 3D - Flickies' Island [Model GS-9143] (1999, Saturn)
ADVENTURE Series
1. Sonic Adventure (1999, Dreamcast)
2. Sonic Adventure 2 (2001, Dreamcast)
3. Sonic Adventure 2 - Battle (2001, Gamecube)
4. Sonic Adventure DX - Director's Cut (2003, Gamecube)
5. Sonic Heroes (2004, Gamecube)
6. Sonic The Hedgehog (2006, PS3)
7. Sonic Unleashed (2008, PS3)
8. Sonic and the Secret Rings (2007, Wii)
ADVANCE Series
1. Sonic Advance (2001, GBA)
2. Sonic Advance 2 (2002, GBA)
3. Sonic Advance 3 (2004, GBA)
4. Sonic Rush (2005, Nintendo DS)
5. Sonic Rush Adventure (2007, Nintendo DS)
OTHERS
1. Sonic N (2003, N-Gage)
- STAFF -
Director: T. Tsuda
Program: Hideshi Kawatake (H.Kawatake), T. Hasegawa, Tetsuya Kawauchi (T.Kawauchi)
Design: M. Kusunoki, K. Miyagi, M. Hoshino, S. Yamagata
Sound: Hiroshi Miyauchi (H.Miyauchi), K. Hanada, N. Tokiwa
Voice Actor: T. Kusao (Sonic), H. Kanamaru (Ray), Y. Numata (Mighty), M. Satoh (Eggman)
SOURCES -
Game's picture.
Game's ROMs.
Game's screenshots.
See goodies section.