![Mario Mario's Tennis [Model VUE-VMTJ-JPN] screenshot](images/game/82370_1.png)
Mario's Tennis © 1995 Nintendo Co., Ltd.
Smashing tennis action with incredible depth on a realistic 3-D court! Experience the ultimate Virtual Boy sports game in either singles or doubles mode.
Characters in the game:
MARIO
He is an average player whose court speed and leg strength are solid. His
racquet contact area is average, and he relies on his skillful groundstrokes,
though he will approach the net occasionally.
LUIGI
His skill level and court strategy are similar to Mario's. He has better court
coverage, though, due to being faster than Mario.
PRINCESS TOADSTOOL
The princess is slow, but her racquet contact area is large. She doesn't like
to approach the net, preferring to instead rally from the baseline.
YOSHI
He is the fastest of all the players, but his racquet contact area is small. He
plays an aggressive type of game by rushing the net at every opportunity.
TOAD
Toad is quite quick on the court, but his racquet contact area is not very
large. Like Yoshi, he tries to approach the net often. Though he is strong, he
has great court coverage because he can lunge at tough shots.
KOOPA
Being a turtle, basically, his court speed suffers. He has a large racquet
contact area, though. He likes to rally from the baseline, and he also can
lunge at tough shots like Toad.
DONKEY KONG Jr.
He is slower than all the other players, and also has a smaller racquet contact
area. He is, however, understandably the most powerful of all the players. His
strong groundstrokes allow him to win many points from the baseline.
GAME ID: VUE-VMTJ-JPN
Mario's Tennis was released on July 21, 1995 in Japan.
Birdo (Kyasarin) was originally planned to be in the game.
Reviews:
[JP] Famitsu (August 1995): 26/40
[JP] VB Guide 2: 74.5%
Export releases:
[US] Mario's Tennis [Model VUE-VMTJ-USA]