Pac-in-Time [Model SHVC-APTJ-JPN]

Pac-in-Time [Model SHVC-APTJ-JPN] screenshot
31 Years old Nintendo Super Famicom cart. NAMCO, Ltd. [Japan]

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(Pac-in-Time)

Pac-in-Time is a significant departure from the traditional maze-chasing gameplay of the Pac-Man franchise. Developed by Kalisto Entertainment and published by Namco, this side-scrolling platformer reimagines Pac-Man’s mechanics through a time-travel narrative. After being transported through a whirlpool of time by the witch "Ghost," Pac-Man must navigate five distinct worlds to reclaim his stolen treasures and find his way home.

TECHNICAL

GAME ID: SHVC-APTJ-JPN

TRIVIA

Released on January 3, 1995 in Japan at a retail price of 7,900 JPY.

The Western Influence: Pac-in-Time is notable for being a collaboration between Namco and the French developer Kalisto (formerly Atreid Concept). It is essentially a re-skin/re-imagining of an earlier game titled Fury of the Furries. Namco adapted the platforming engine to fit the Pac-Man universe, which explains why the gameplay mechanics—such as the power-ups and platforming—are drastically different from the classic arcade style.

A Shift in Mechanics: The introduction of the four power-up rings (Magic Rope, Fireball, Hammer, and Swim Bubble) turned the game into a puzzle-platformer. It forced players to think strategically about terrain traversal rather than just movement speed and maze navigation, which was a bold attempt by Namco to modernize the character for the 16-bit era.

The Ghostly Adversaries: While the iconic ghosts (Blinky, Pinky, Inky, and Clyde) make appearances, they function differently here, often acting as platforming hazards rather than just maze chasers. The game retains the classic "power-pellet" invincibility mechanic as an occasional callback, but focuses primarily on the utility of the specialized power-ups.

TIPS AND TRICKS
Area passwords:
Area 06 - SMPSN
Area 11 - CVFTZ
Area 16 - BPQGY
Area 21 - TRQCZ
Area 26 - CQQSH
Area 31 - STFVF
Area 36 - DJZZZ
Area 41 - BLBJN
Area 46 - DFLTQ
SOURCES
🔗
ROM dump (MAME).