![Kessen! Dokapon Oukoku IV - Densetsu no Yuusha-tachi [Model SHVC-IX] Kessen! Dokapon Oukoku IV - Densetsu no Yuusha-tachi [Model SHVC-IX] screenshot](images/game/61607_2.png)
Kessen! Dokapon Oukoku IV - Densetsu no Yuusha-tachi © 1993 Asmik
Kessen! Dokapon Oukoku IV: Densetsu no Yuusha-tachi is a seminal entry in the Dokapon series, often described as a hybrid of a board game and a traditional Japanese RPG. Players navigate a fantasy kingdom, battling monsters, acquiring loot, and—most infamously—sabotaging their friends to become the wealthiest and most powerful hero in the land. It solidified the series' reputation as a "friendship-destroying" competitive RPG.
GAME ID: SHVC-IX
The "Friendship Destroyer" Blueprint: This installment refined the core Dokapon mechanics that define the series today: the ability to steal items, cast malicious spells on other players, and betray alliances to climb the ranks. It is a cornerstone of the competitive "party RPG" genre on the Super Famicom.
RPG-Board Game Synergy: Unlike traditional board games where luck is the primary driver, this title places heavy emphasis on character stats (Attack, Defense, Magic, Speed) and job classes. Winning fights and completing quests awards experience, meaning tactical character growth is just as important as board movement.
Asmik’s Competitive Vision: Asmik’s direction with this title was to create a game that felt like a long-form adventure but played like a high-stakes fighting game. The inclusion of PvP combat when two players land on the same square (or engage in duels) turned every session into a volatile, unpredictable experience.