Bishoujo Senshi Sailormoon - Another Story [Model SHVC-AASJ-JPN]
Bishoujo Senshi Sailormoon - Another Story [Model SHVC-AASJ-JPN] screenshot
31 Years old Nintendo Super Famicom cart. Angel [Japan]

Bishoujo Senshi Sailormoon - Another Story © 1995 Angel.

Released in 1995 by Angel (a subsidiary of Bandai), Bishoujo Senshi Sailor Moon: Another Story is widely considered the pinnacle of the Sailor Moon gaming library on the Super Famicom. Moving away from the beat-'em-up genre of its predecessors, this title is a full-fledged, turn-based JRPG. It features an original, complex narrative that spans multiple time periods and locations, allowing players to control the various Sailor Guardians as they navigate a multiverse-threatening crisis involving the villainous Apsu.

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TECHNICAL

GAME ID: SHVC-AASJ-JPN

TRIVIA

A "True" RPG Experience: Unlike many licensed anime games of the era that were simplistic cash-ins, Another Story was built with the depth of a serious RPG. It features an intricate world map, a party-switching system, equipment management, and a strategic combat system that emphasizes team-based special attacks, truly capturing the spirit of the team's dynamic.

The "Another Story" Narrative: The plot is notably darker and more expansive than the standard anime arcs. It deals with parallel dimensions and a "what if" scenario where the Guardians must prevent history from being overwritten. This high-concept storytelling made the game a massive hit with fans who wanted a narrative that respected the lore of the source material.

Angel’s High-End Production: Angel invested heavily in the presentation of this title. The character sprites are detailed and expressive, and the spell animations—often featuring the iconic attacks from the series—are some of the most vibrant and fluid on the Super Famicom, pushing the system's color capabilities to their limit.

Music and Atmosphere: The game features a hauntingly melodic soundtrack that perfectly balances the urgency of a world-ending conflict with the whimsical, magical-girl tone of the Sailor Moon franchise. It is often cited as having one of the most memorable scores on the system.

The 1995 RPG Market: 1995 was a competitive year for RPGs on the Super Famicom, with titans like Chrono Trigger and Final Fantasy VI defining the landscape. Another Story managed to stand out not by competing with them on scale, but by offering the best possible realization of a beloved anime license, proving that licensed games could be "system-sellers" when treated with care.

A Collector's Essential: This title is a cornerstone of any serious Super Famicom collection. Its status as an RPG, combined with the immense popularity of the Sailor Moon franchise, makes it one of the most sought-after games for collectors today. It remains one of the few licensed games of that era that is genuinely fun to play through, even if you have no prior knowledge of the series.

SOURCES
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ROM dump (MAME).