3x3 Eyes - Juuma Houkan [Model SHVC-A83J]

31 Years old Nintendo Super Famicom cart. Banpresto [Japan]
3x3 Eyes - Juuma Houkan [Model SHVC-A83J] screenshot

3x3 Eyes - Juuma Houkan © 1995 Banpresto

3x3 Eyes - Juuma Houkan is an adventure-RPG based on the popular manga series by Yuzo Takada. The game follows the supernatural journey of Pai, a Sanjiyan Unkara (a three-eyed race of immortals), and her human guardian Yakumo Fujii. Unlike many traditional turn-based RPGs, the game emphasizes narrative immersion, utilizing a mix of point-and-click exploration and a unique combat system that involves summoning and managing "Juuma" (beast demons) to fight in battles.

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TECHNICAL

GAME ID: SHVC-A83J

TRIVIA

Released on December 22, 1995 (Friday) in Japan.

Source Material: The game is based on the long-running 3x3 Eyes manga, which began in 1987. At the time of the game's release, the series was at the height of its popularity in Japan, spawning multiple OVAs and various game adaptations across different consoles.

Visual Style: The game is renowned for its high-quality pixel art and cinematics that attempt to replicate the detailed, gothic-horror aesthetic of Yuzo Takada's original artwork. It makes heavy use of pre-rendered-style sprites and moody color palettes to match the manga's dark, mystical tone.

The "Juuma" Mechanic: The title "Juuma Houkan" translates roughly to "Beast Demon Return" (or "Beast Demon Restoration"). The core mechanic revolves around Yakumo's ability to summon and command demons, adding a layer of strategic depth that differentiates it from standard party-based RPGs of the mid-90s.

Narrative Focus: Fans of the series appreciate the game for staying relatively faithful to the tone of the manga, featuring the trademark blend of slapstick comedy between Pai and Yakumo and the brutal, supernatural combat sequences the series is known for.

STAFF
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STAFF
Planning & Concept: Y. Ohyama
Program Design by System Supply N-Tech.
CG Design by Graphic Factory TETRA.

PROGRAMMERS
Total Program: Nobuyuki Shinohara
Total Data Production: Hideo Ozaki

PLANNERS
Story Concept: Hiroshi Ozaki
Event Production/Maps: Toshimichi Uchida, Naomi Takahara
Event Cooperation: Masami Shimotsuma

ARTISTS
Original Character Design: Hiroshi Ozaki, Masuko Ozaki
Character Motion Production: D/A Factory, Nobuyuki Shinohara
3DCG Operator by studio SEED.
Character Production: Tetsuya Kogita, Hiroshi Ozaki
Background Production: Toshimichi Uchida, Naomi Takahara, Masahide Fukagawa
Tools Production by MUGEN.
Original Art Production & Boss Design by J.C. Staff Co. Ltd.
Music & Sound Effects by Music Worx Ltd.
Package Illustration: Yuuzou Takada

CAST
Yakumo: Koji Tsujitani

CREDITS
Supervision by Nihon Create Co. Ltd.
Cooperation: Weekly Young Magazine Editorial Dept., Touru Miyajima, Haou Editorial Dept.
Production Director: Hachirou N.
SOURCES
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ROM dump (MAME).