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Cosmic Guerilla
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Cosmic Guerilla (c) 1979 Universal. For some reason you have 2 of your ships placed in the middle of the playing field and aliens all around them. Luckily, they're protected by 5 rows of barriers and you're on the bottom, doing your job to protect them. - TECHNICAL - This game had great cabinet artwork, a white base, with purple, yellow and black overlaid artwork. It shows a horned demon and lots of swirls. Most interestingly, this has to be the only game to have a politically incorrect slogan plastered on the side -- SUPER VIOLENCE!. The artwork on the sides (and front) was varnished or lacquered, which gives it a shiny and incredibly strong coat, protecting it from scratches and any kind of fading! The control panel had backlit 1- and 2-player info panels. Insert one coin, '1 player' lit up; insert two and '2 player' lit up. This looks real nice on the brushed chrome control panel. Game ID : 7907 Main CPU : TMS9980A/TMS9981 (@ 1.2285 Mhz) Sound Chips : Samples, DAC Screen orientation : Vertical Video resolution : 192 x 256 pixels Screen refresh : 60.00 Hz Palette colors : 16 Players : 2 Control : 2-way joystick Buttons : 1 - TRIVIA - Released in November 1979. According to Replay Magazine, Cosmic Guerilla brings that unique world of Japanese cartoonists onto a TV game via a deal with the famous cartoonist Shotaro Ishimori. Ishimori was a pioneering manga/anime artist. It is not know if his art was used in the game itself, on the cabinet, or both. - SCORING - Enemy on sides : 20 points Bonus ships : 50-200 points - SERIES - Cosmic Series 1. Cosmic Monsters [Upright model] (1979) 2. Cosmic Monsters 2 (1979) 3. Cosmic Guerilla (1979) 4. Cosmic Alien (1980) 5. Devil Zone (1980) 6. Zero Hour (1980) 7. Space Panic (1980) 8. Cosmic Avenger (1981) - PORTS - * COMPUTERS: Sinclair ZX Spectrum (1983) "Cosmic Guerilla" by Crystal Computing. BBC B (1983) "Cosmic Kidnap" by Superior Software. - SOURCES - ROM dump (MAME). Machine's picture.
Your Changes (editable)
Cosmic Guerilla (c) 1979 Universal. For some reason you have 2 of your ships placed in the middle of the playing field and aliens all around them. Luckily, they're protected by 5 rows of barriers and you're on the bottom, doing your job to protect them. - TECHNICAL - This game had great cabinet artwork, a white base, with purple, yellow and black overlaid artwork. It shows a horned demon and lots of swirls. Most interestingly, this has to be the only game to have a politically incorrect slogan plastered on the side -- SUPER VIOLENCE!. The artwork on the sides (and front) was varnished or lacquered, which gives it a shiny and incredibly strong coat, protecting it from scratches and any kind of fading! The control panel had backlit 1- and 2-player info panels. Insert one coin, '1 player' lit up; insert two and '2 player' lit up. This looks real nice on the brushed chrome control panel. Game ID : 7907 Main CPU : TMS9980A/TMS9981 (@ 1.2285 Mhz) Sound Chips : Samples, DAC Screen orientation : Vertical Video resolution : 192 x 256 pixels Screen refresh : 60.00 Hz Palette colors : 16 Players : 2 Control : 2-way joystick Buttons : 1 - TRIVIA - Released in November 1979. According to Replay Magazine, Cosmic Guerilla brings that unique world of Japanese cartoonists onto a TV game via a deal with the famous cartoonist Shotaro Ishimori. Ishimori was a pioneering manga/anime artist. It is not know if his art was used in the game itself, on the cabinet, or both. - SCORING - Enemy on sides : 20 points Bonus ships : 50-200 points - SERIES - Cosmic Series 1. Cosmic Monsters [Upright model] (1979) 2. Cosmic Monsters 2 (1979) 3. Cosmic Guerilla (1979) 4. Cosmic Alien (1980) 5. Devil Zone (1980) 6. Zero Hour (1980) 7. Space Panic (1980) 8. Cosmic Avenger (1981) - PORTS - * COMPUTERS: Sinclair ZX Spectrum (1983) "Cosmic Guerilla" by Crystal Computing. BBC B (1983) "Cosmic Kidnap" by Superior Software. - SOURCES - ROM dump (MAME). Machine's picture.
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