![Salamander [Model RC821] Salamander [Model RC821] screenshot](images/game/48168_1.png)
Salamander © 1987 Konami Industry Company, Limited.
Salamander is an horizontal shooter and conversion of their own arcade game originally released in 1986.
The galactic entity Zelos is dangerously approaching planet Latis. The space monster's appetite is growing and he is devouring everything on its path. The player on board the Vic Viper and a partner on board the Lord British star fighter fly to Zelos's lair in an attempts to destroy the invader.
This port of Salamander borrows its weapon system from Gradius - unlike the original arcade game which featured a more traditional and straightforward power-up system (except Japanese release of LifeForce which had a power bar inspired by Gradius). A power bar at the bottom of the screen displays available weapons and power capsules must be collected to activate them. There are 6 types of upgrades - speed up, missiles, ripple gun, laser, options (up to 3) and force field.
Options are at the core of the gameplay and mimic the ship's motion and attacks - they are also invulnerable and can withstand enemy bullets. However, losing a life also means losing all the painfully accumulated upgrades. The game features 6 zones and alternates between horizontal and vertical scrolling levels - they all end with intense boss battles in the most venerable shooting traditions.
![Goodies for Salamander [Model RC821]](images/covermini160/48168_1.jpg)
GAME ID: RC821
BARCODE: 4988602529418
Players: Up to 2 (simultaneous)
Controls: d-pad 8 ways
Buttons: 2
=> [B] = shoot missile and front gun, [A] = accept highlighted power-up
Salamander for Famicom was released on September 25, 1987 (Friday) in Japan.
This Famicom port of Salamander is different than the original arcade game. It is a mix of both the Japanese Salamander and the American Life Force topped with exclusive content.
This is the first and only game to use the VRC3 mapper. It can generate IRQs.
The Konami code wasn't implemented into this game, so every game begins with 3 lives.
Player #1 controls Vic Viper and player #2 - Lord British.
'Character design' is misspelled in the staff roll as 'charactor design'.
A pilot is discovered to be a female just after the staff roll (only when completed with no continues). When you continued once or twice, you'll see Vic Viper, but when you continued 3 or more times, you'll see just a helmet.
Export releases:
[US] Life Force [Model NES-LF-USA]
[EU] Life Force Salamander [Model NES-LF-EEC]
[KO] "Life Force Salamander"
