Programmeren hoe doe je dat deel 3

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APA Style
Programmeren hoe doe je dat deel 3, the Atari 400/800 cass.. In Arcade-History/Gaming-History website. Retrieved July 27, 2026, from https://www.arcade-history.com/game/442303
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MLA Style
"Programmeren hoe doe je dat deel 3, the Atari 400/800 cass.". Arcade-History.com, July 27, 2026.
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MHRA Style
'Programmeren hoe doe je dat deel 3, the Atari 400/800 cass.', Arcade-History/Gaming-History website, <https://www.arcade-history.com/game/442303> [accessed July 27, 2026]
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Chicago Style
"Programmeren hoe doe je dat deel 3, the Atari 400/800 cass.," Arcade-History/Gaming-History website, https://www.arcade-history.com/game/442303 (accessed July 27, 2026)
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CBE/CSE Style
Programmeren hoe doe je dat deel 3, the Atari 400/800 cass. [Internet], Arcade-History/Gaming-History website [cited July 27, 2026]. Available from: https://www.arcade-history.com/game/442303
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Bluebook Style
Programmeren hoe doe je dat deel 3, the Atari 400/800 cass., https://www.arcade-history.com/game/442303 (last visited July 27, 2026).
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AMA Style
Programmeren hoe doe je dat deel 3, the Atari 400/800 cass.. Arcade-History/Gaming-History the website. July 27, 2026. Available at https://www.arcade-history.com/game/442303. Accessed July 27, 2026.
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BibTeX Entry
@misc{gh:442303,
  author = {Arcade-History/Gaming-history},
  title = {Programmeren hoe doe je dat deel 3, the Atari 400/800 cass.},
  year = {2026},
  url = {https://www.arcade-history.com/game/442303},
  note = {[Online; accessed July 27, 2026]}
}
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