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Space Zap [Model 902]
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Actual Entry (non editable)
Space Zap (c) 1980 Midway. A multi-directional space shoot'em up game. The space colony is in danger his defense base is being attacked by a alien threat it comes in four differents quadrants and their attacks are devastating, quickly use the cannon to destroy them and release the base of the hostile threat must be quick because time passes, the enemy increases the intensity and speed of attack and can exploit its base you must avoid this, you must using your control skills at win the mission and defend your base. - TECHNICAL - Game No. 902 Upright model Dimensions: 73 x 26-1/2 x 34 inches Main CPU : Zilog Z80 (@ 1.789773 Mhz) Sound Chips : Astrocade (@ 1.789773 Mhz) Screen orientation : Horizontal Video resolution : 320 x 204 pixels Screen refresh : 60.00 Hz Palette colors : 256 Players: 2 (Alternatively) Buttons: 5 (four directional buttons and a fire button). - TRIVIA - Space Zap was released in October 1980. This game was licensed from Game-A-Tron, who had released it earlier also as Space Zap. In addition to "Berzerk", Space Zap also inspired the multi-directional shooting in "Robotron". At the time, this fact was not well known. - SCORING - Space mine : 250 points Alien ship : 500 points Attack sattelite : 2,000 points - TIPS AND TRICKS - Extra laser bases are awarded every 75,000 points. - STAFF - Developer: David Nutting Associates - PORTS - * CONSOLES: Bally Astrocade "Space Fortress" * COMPUTERS: Tandy Color Computer (198?) "Space Zapper" TI99/4a (1983) "Starship Pegasus" - SOURCES - ROM dump (MAME). Game's Manual.
Your Changes (editable)
Space Zap (c) 1980 Midway. A multi-directional space shoot'em up game. The space colony is in danger his defense base is being attacked by a alien threat it comes in four differents quadrants and their attacks are devastating, quickly use the cannon to destroy them and release the base of the hostile threat must be quick because time passes, the enemy increases the intensity and speed of attack and can exploit its base you must avoid this, you must using your control skills at win the mission and defend your base. - TECHNICAL - Game No. 902 Upright model Dimensions: 73 x 26-1/2 x 34 inches Main CPU : Zilog Z80 (@ 1.789773 Mhz) Sound Chips : Astrocade (@ 1.789773 Mhz) Screen orientation : Horizontal Video resolution : 320 x 204 pixels Screen refresh : 60.00 Hz Palette colors : 256 Players: 2 (Alternatively) Buttons: 5 (four directional buttons and a fire button). - TRIVIA - Space Zap was released in October 1980. This game was licensed from Game-A-Tron, who had released it earlier also as Space Zap. In addition to "Berzerk", Space Zap also inspired the multi-directional shooting in "Robotron". At the time, this fact was not well known. - SCORING - Space mine : 250 points Alien ship : 500 points Attack sattelite : 2,000 points - TIPS AND TRICKS - Extra laser bases are awarded every 75,000 points. - STAFF - Developer: David Nutting Associates - PORTS - * CONSOLES: Bally Astrocade "Space Fortress" * COMPUTERS: Tandy Color Computer (198?) "Space Zapper" TI99/4a (1983) "Starship Pegasus" - SOURCES - ROM dump (MAME). Game's Manual.
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