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Big Karnak
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Big Karnak (c) 1991 Gaelco S.A. In this platform game you control a pharaoh that attempts to fight through several deadly enemies like cobras and scorpions. - TECHNICAL - Game ID : 901112-1 Main CPU : Motorola 68000 (@ 10 Mhz) Sound CPU : Motorola M6809 (@ 2.21675 Mhz) Sound Chips : YM3812 (@ 3.58 Mhz), OKI6295 (@ 8 Khz) Players : 2 Control : 8-way joystick Buttons : 2 => [A] Shot, [B] Jump - TRIVIA - Looks like that the game uses some (2) sounds from "Double Dragon". One is the sound, when the protagonist is hit (errg!), which is the same sound when an enemy dies in Double Dragon. The other sound is when the hero hits an enemy (trxt!!). The boss at the start of the 2nd stage was a rip of Karnov in "Bad Dudes vs. Dragonninja". - TIPS AND TRICKS - * Items list : Cup : Give extra energy. Egg timer : Give extra time. Sword : Extra arms phase I. Scepter : Extra arms phase II. Life : Extra life - 100,000 points. - STAFF - Direction : Julian Goicoa Story : Tony Yeste Program : Luis Jonama, Albert Sunyer Graphics : Tony Yeste Graphics C. : Xavier Arrebola Sound : Josep Quingles Hardware design : Chu-Lin - SOURCES - ROM dump (MAME).
Your Changes (editable)
Big Karnak (c) 1991 Gaelco S.A. In this platform game you control a pharaoh that attempts to fight through several deadly enemies like cobras and scorpions. - TECHNICAL - Game ID : 901112-1 Main CPU : Motorola 68000 (@ 10 Mhz) Sound CPU : Motorola M6809 (@ 2.21675 Mhz) Sound Chips : YM3812 (@ 3.58 Mhz), OKI6295 (@ 8 Khz) Players : 2 Control : 8-way joystick Buttons : 2 => [A] Shot, [B] Jump - TRIVIA - Looks like that the game uses some (2) sounds from "Double Dragon". One is the sound, when the protagonist is hit (errg!), which is the same sound when an enemy dies in Double Dragon. The other sound is when the hero hits an enemy (trxt!!). The boss at the start of the 2nd stage was a rip of Karnov in "Bad Dudes vs. Dragonninja". - TIPS AND TRICKS - * Items list : Cup : Give extra energy. Egg timer : Give extra time. Sword : Extra arms phase I. Scepter : Extra arms phase II. Life : Extra life - 100,000 points. - STAFF - Direction : Julian Goicoa Story : Tony Yeste Program : Luis Jonama, Albert Sunyer Graphics : Tony Yeste Graphics C. : Xavier Arrebola Sound : Josep Quingles Hardware design : Chu-Lin - SOURCES - ROM dump (MAME).
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