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Metal Slug X - Super Vehicle-001 [Model NGM-250]
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Actual Entry (non editable)
Metal Slug X - Super Vehicle-001 (c) 1999 SNK. Originally released to improve upon some of the problems the previous Metal Slug game ("Metal Slug 2 - Super Vehicle-001/II") had, most notably its notorious slowdown, this update also implemented several changes to beef up the gameplay, such as new enemies, a different end boss layout and a number of new weapons and secrets. The result is a better game and one of the finest chapters in this series. - TECHNICAL - Runs on the SNK "Neo-Geo MVS" hardware. Game ID: 0250 Players: 2 Control: 8-way joystick Buttons: 3 => Character > [A] Shoot, [B] Jump, [C] Grenade => Metal Slug> [A] Gun Attack, [B] Jump Board Vehicle, [C] Artillery Attack - TRIVIA - Metal Slug X was released in March 1999. You can see up to 5 different sets of 12 characters, enemies and vehicles artwork images during the credits. Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Metal Slug 2 Original Soundtracks - PCCB-00311) on 17/04/1998. - SERIES - 1. Metal Slug - Super Vehicle-001 [Model NGM-201] (1996, MVS) 2. Metal Slug 2 - Super Vehicle-001/II [Model NGM-241] (1998, MVS) 3. Metal Slug X - Super Vehicle-001 [Model NGM-250] (1999, MVS) 4. Metal Slug - 1st Mission [Model NEOP00210] (1999, NGPC) 5. Metal Slug - 2nd Mission [Model NEOP00610] (2000, NGPC) 6. Metal Slug 3 [Model NGM-256] (2000, MVS) 7. Metal Slug 4 [Model NGM-263] (2002, MVS) 8. Metal Slug 5 [Model NGM-268] (2003, MVS) 9. Metal Slug 6 (2006, MVS) 10. Metal Slug 3D (2006, PS2) 11. Metal Slug 7 (2008, NDS) - STAFF - Planners : Meeher, Akio Enemy sequence : Narusawa, Arita Character chief : Akio Background chief : Susumu Designers : Cannon, Tomo, Kozo, Kuichin, Kon. Kitakichine, Ozi Wizard : Andy System modernize : Nakatsuka, Zen Enemy's brain : Hirokun, Nishino Tool engineer : Pierre Sound : Hiyamuta (Hiya!), Captain Beroou (as Bero-ou) Producer : Takashi Nishiyama Exec. producer : Yoshihiko Kodo Hyper organizer : Eikichi Kawasaki - PORTS - * CONSOLES: [JP] SNK Neo-Geo AES (may.27, 1999) "Metal Slug X - Super Vehicle-001 [Model NGH-250]" [JP] Sony PlayStation (Jan. 25, 2001) "Metal Slug X - Super Vehicle-001 [Model SLPM-86456]" [JP] Sony PlayStation (jul.25, 2002) "Metal Slug X - Super Vehicle-001 [SNK Best Collection] [Model SLPS-03449]" [JP] Sony PSP (Feb. 22, 2006) "Metal Slug Complete [Model ULJS-00090]" [JP] Sony PS2 (may.31, 2007) "Metal Slug Complete [Model SLPS-25762]" [JP] Nintendo Wii (Dec. 27, 2007) "Metal Slug Complete [Model RVL-RMLJ-JPN]" [JP] Sony PS2 (june.18, 2009) "Metal Slug Complete [SNK Best Collection] [Model SLPS-25937]" [JP] Sony PSP (june.18, 2009) "Metal Slug Complete [SNK Best Collection] [Model ULJS-00206]" [EU] Nintendo Wii [Virtual Console] (sept.13, 2012) * COMPUTERS: PC [MS Windows, DVD-ROM] (2009) "Metal Slug Collection PC" - SOURCES - ROM dump (MAME). Game's picture. Game's screenshots.
Your Changes (editable)
Metal Slug X - Super Vehicle-001 (c) 1999 SNK. Originally released to improve upon some of the problems the previous Metal Slug game ("Metal Slug 2 - Super Vehicle-001/II") had, most notably its notorious slowdown, this update also implemented several changes to beef up the gameplay, such as new enemies, a different end boss layout and a number of new weapons and secrets. The result is a better game and one of the finest chapters in this series. - TECHNICAL - Runs on the SNK "Neo-Geo MVS" hardware. Game ID: 0250 Players: 2 Control: 8-way joystick Buttons: 3 => Character > [A] Shoot, [B] Jump, [C] Grenade => Metal Slug> [A] Gun Attack, [B] Jump Board Vehicle, [C] Artillery Attack - TRIVIA - Metal Slug X was released in March 1999. You can see up to 5 different sets of 12 characters, enemies and vehicles artwork images during the credits. Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Metal Slug 2 Original Soundtracks - PCCB-00311) on 17/04/1998. - SERIES - 1. Metal Slug - Super Vehicle-001 [Model NGM-201] (1996, MVS) 2. Metal Slug 2 - Super Vehicle-001/II [Model NGM-241] (1998, MVS) 3. Metal Slug X - Super Vehicle-001 [Model NGM-250] (1999, MVS) 4. Metal Slug - 1st Mission [Model NEOP00210] (1999, NGPC) 5. Metal Slug - 2nd Mission [Model NEOP00610] (2000, NGPC) 6. Metal Slug 3 [Model NGM-256] (2000, MVS) 7. Metal Slug 4 [Model NGM-263] (2002, MVS) 8. Metal Slug 5 [Model NGM-268] (2003, MVS) 9. Metal Slug 6 (2006, MVS) 10. Metal Slug 3D (2006, PS2) 11. Metal Slug 7 (2008, NDS) - STAFF - Planners : Meeher, Akio Enemy sequence : Narusawa, Arita Character chief : Akio Background chief : Susumu Designers : Cannon, Tomo, Kozo, Kuichin, Kon. Kitakichine, Ozi Wizard : Andy System modernize : Nakatsuka, Zen Enemy's brain : Hirokun, Nishino Tool engineer : Pierre Sound : Hiyamuta (Hiya!), Captain Beroou (as Bero-ou) Producer : Takashi Nishiyama Exec. producer : Yoshihiko Kodo Hyper organizer : Eikichi Kawasaki - PORTS - * CONSOLES: [JP] SNK Neo-Geo AES (may.27, 1999) "Metal Slug X - Super Vehicle-001 [Model NGH-250]" [JP] Sony PlayStation (Jan. 25, 2001) "Metal Slug X - Super Vehicle-001 [Model SLPM-86456]" [JP] Sony PlayStation (jul.25, 2002) "Metal Slug X - Super Vehicle-001 [SNK Best Collection] [Model SLPS-03449]" [JP] Sony PSP (Feb. 22, 2006) "Metal Slug Complete [Model ULJS-00090]" [JP] Sony PS2 (may.31, 2007) "Metal Slug Complete [Model SLPS-25762]" [JP] Nintendo Wii (Dec. 27, 2007) "Metal Slug Complete [Model RVL-RMLJ-JPN]" [JP] Sony PS2 (june.18, 2009) "Metal Slug Complete [SNK Best Collection] [Model SLPS-25937]" [JP] Sony PSP (june.18, 2009) "Metal Slug Complete [SNK Best Collection] [Model ULJS-00206]" [EU] Nintendo Wii [Virtual Console] (sept.13, 2012) * COMPUTERS: PC [MS Windows, DVD-ROM] (2009) "Metal Slug Collection PC" - SOURCES - ROM dump (MAME). Game's picture. Game's screenshots.
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