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Invinco + Deep Scan
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Invinco + Deep Scan (c) 1980 Sega. Invinco is a game inspired by "Space Invaders", with some innovation on the aliens: One row blinks in and out of view, another row's aliens roll so as to make themselves harder or easier to hit, and a 3rd row of aliens each take (at least) 3 hits to kill. A 4th row has aliens that turn into bombs, blowing up everything around them to make your job somewhat easier. Deep Scan is a sub hunting game. - TECHNICAL - Game ID : 367-382 Main CPU : Zilog Z80 (@ 1.93356 Mhz) Players : 2 Control : 2-way joystick Buttons : 3 - TRIVIA - Released during May 1980. - SCORING - For Invinco : Bottom Blue aliens : 100 points White aliens : 200 points Yellow aliens : 300 points Light Blue Aliens : 400 ponts Top Blue Aliens : 800 points UFOs : 1,000 - 2,000 points - TIPS AND TRICKS - For Invinco : * Time your shots when aiming at certain targets. The white aliens turn invisible on you, so try to hit them when they're visible on the screen. Also, there's a period of time that the top aliens are invulnerable to your shots while they change to another form; wait a second or so before shooting them again so you don't waste shots and time. - PORTS - * CONSOLES: Atari 2600 (1982) "Sub Scan" by Sega. Sega Saturn "Die Hard Arcade" : as a bonus game. * COMPUTERS: X68000 (1989) - SOURCES - ROM dump (MAME).
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Invinco + Deep Scan (c) 1980 Sega. Invinco is a game inspired by "Space Invaders", with some innovation on the aliens: One row blinks in and out of view, another row's aliens roll so as to make themselves harder or easier to hit, and a 3rd row of aliens each take (at least) 3 hits to kill. A 4th row has aliens that turn into bombs, blowing up everything around them to make your job somewhat easier. Deep Scan is a sub hunting game. - TECHNICAL - Game ID : 367-382 Main CPU : Zilog Z80 (@ 1.93356 Mhz) Players : 2 Control : 2-way joystick Buttons : 3 - TRIVIA - Released during May 1980. - SCORING - For Invinco : Bottom Blue aliens : 100 points White aliens : 200 points Yellow aliens : 300 points Light Blue Aliens : 400 ponts Top Blue Aliens : 800 points UFOs : 1,000 - 2,000 points - TIPS AND TRICKS - For Invinco : * Time your shots when aiming at certain targets. The white aliens turn invisible on you, so try to hit them when they're visible on the screen. Also, there's a period of time that the top aliens are invulnerable to your shots while they change to another form; wait a second or so before shooting them again so you don't waste shots and time. - PORTS - * CONSOLES: Atari 2600 (1982) "Sub Scan" by Sega. Sega Saturn "Die Hard Arcade" : as a bonus game. * COMPUTERS: X68000 (1989) - SOURCES - ROM dump (MAME).
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