Millipede was released in November 1982. 8,690 upright units were produced. Also, 1,300 cocktails models were build.
Sequels to arcade games can be a 'hit and miss' thing. Taito was able to make a successful sequel to its "Space Invaders
" game by releasing "Space Invaders Part II
". Atari also attempted to make a sequel to its hit "Asteroids
" called "Asteroids Deluxe
". Unfortunately, the sequel was not received well and Atari took a loss with it. Atari had another runaway hit in 1980 called "Centipede
". The game basically involved having the player take out insects and mushrooms that dotted the playing screen. Taking another chance, Atari released a sequel in 1982 called Millipede. Fortunately, Millipede received a better reception then "Asteroids Deluxe
" did as a sequel and it did fairly well at the arcades. Other games that Atari released such as "Dig Dug
", and "Pole Position
" may have also helped the sequel along. The game play was essentially the same as the original.
If you go into test mode, you will see a hidden 'Logg' sprite which refers to the game's programmer, Ed Logg.
Originally called 'Centipede Deluxe'. Here are the main differences between Millipede and "Centipede
Instead of the Centipede and three enemies, you now have to deal with the Millipede and seven enemies.
In addition to the Bee dropping mushrooms, the Dragonfly also drops them. The difference between the two enemies is that the Bee goes in a straight line from top to bottom while the Dragonfly zig-zags across the screen from top to bottom.
Beetles turn mushrooms into flowers which can only be destroyed with DDT bombs or by Spiders.
On some screens, some of the mushrooms will disappear while others grow in other random places.
The player character is now an Archer, as it now shoots arrows instead of laser-type shots.
The screen advances down one level after each round is completed or for each Beetle that is hit. This will reveal other things when a new top level is revealed. Hitting a Mosquito causes the screen to advance up by one level.
Different events are based on how many segments the Millipede starts with. A segment is defined as not being a separate head.
DDT bombs have been added to help you take out areas of bugs, flowers, and mushrooms. DDT was a chemical that was banned in the 60's for pest control.
A new bonus setting has been implemented. It works depending on what the machine is set at for gaining bonus Archers. Once you cross that threshold multiple, you can start a new game from that score minus the original bonus score. The score tops out at 300,000 points. You have 30 seconds after your game ends to choose to do this. It works like this :
1) The maximum level a player can start at is one level lower then the last free Archer they received. For example, you receive a free Archer every 20,000 points. If you achieved a score of 50,000 points, then the last free Archer you received was at 40,000 points. Going one level lower, you can either start with a bonus of 0 or 20,000 points. It works the same for free Archers awarded at 12,000 or 15,000 points.
2) The player will also be allowed to start a new game at a bonus level. Again, depending on what the machine settings are for free Archers will determine this bonus. The bonus will be 0, 1, 2, or 3 times whatever the score required is for a free Archer (i.e. 0, 12,000, 24,000, or 36,000 points to name one). You will have 10 seconds to make a decision.
There are more score-dependent settings for the game. This means more enemies will do different things depending on the player's score.
Millipede cycles back and forth with head to body ratio instead of just having heads like Centipede does.
James Schneider holds the official record for this game with 6,995,962 points.
A Millipede unit appears in the 1983 movie 'Joysticks' and in the 1988 movie 'Arthur 2 - On the Rocks'.
In 1982, Atari released a set of 12 collector pins including : "Missile Command
", "Asteroids Deluxe
", "Space Duel
", "Dig Dug
" and "Food Fight