LoginRegisterContact

Zombies Ate My Neighbors [Model T-95086]

Sega Genesis cart. published 30 years ago by Konami Co., Ltd.

Listed in MAME

Zombies Ate My Neighbors [Model T-95086] screenshot

Zombies Ate My Neighbors © 1994 Konami Company, Limited.

Goodies for Zombies Ate My Neighbors [Model T-95086]
Click to enlarge
(members only)
TECHNICAL

GAME ID: T-95086

TRIVIA

Released in September 1993 in the USA.

Export releases:
[EU] "Zombies [Model T-95086-50]" (1994)

Goodies for Zombies Ate My Neighbors [Model T-95086]
Click to see more
(members only)
TIPS AND TRICKS

PASSWORDS:
Level 5: CYZQ
Level 9: QBRX
Level 13: PCFD
Level 17: ZMLN
Level 21: VQBB
Level 25: QLNK
Level 29: DNKJ
Level 33: PDHZ
Level 37: BKVR
Level 41: BZPM
Level 45: BNYZ
LucasArts offices: QSDZ

----------------
GAME GENIE CODES

VWXT-B38N +
3CXT-BX8T +
G8YT-AAG4 +
RGZA-A6XT
Level select. Go to the Option menu (controller configuration screen) and press Down to increase the level number. Every time you press Down and hear the tone, it will add one to your starting level. Pressing Down 12 times (and hearing 12 tones) means you'll start on level 12.

R08A-A61T
Invincibility.

RY2A-C610
Neighbors are invincible.

A70A-AACJ
Only have to save 7 neighbors (instead of 10) to finish each level. Works on a new game or with a password.

AP0A-AACJ
Only have to save 3 neighbors (instead of 10) to finish each level. Works on a new game or with a password.

HV2T-BAR0 +
BK2T-AAG2 +
A32T-AA84
Always have all 10 neighbors to save for each level, even if some of them got killed in the previous level.

HV2T-BAR0 +
A72T-AAG2 +
A32T-AA84
Always have 7 neighbors to save for each level (instead of 10), even if some of them got killed in the previous level. Works for all levels except 1st level of a new game and 1st level when using a password.

HV2T-BAR0 +
AP2T-AAG2 +
A32T-AA84
Always have 3 neighbors to save for each level (instead of 10), even if some of them got killed in the previous level. Works for all levels except 1st level of a new game and 1st level when using a password.

ALLA-AA6G
Always get a bonus victim/neighbor at the end of every level. You'll get an extra player instead if you already have 10 victims.

9VWA-BCEC +
BKWA-AAEE +
J7WA-BZ6G
Have full health restored whenever you exit a level. Player 1 only.

AMWT-AA28
Bazooka has no kickback.

8WKT-ACCJ
Get 500 points for every victim rescued after you exit (instead of 50). Makes it easier to get bonus victims and extra players.

7CKT-AGCJ
Get 1000 points for every victim rescued after you exit (instead of 50). Makes it easier to get bonus victims and extra players.

AJMT-CA78
Zombies don't respawn, and most other enemies are gone.

9T6T-BCEJ +
SY6T-BZ6N
Automatically get the Ancient Artifacts (Holy Cross) with 255 ammo when you start walking around. Your Ancient Artifacts ammo will usually refill itself as you move around, but if it gets too low, just pause the game to refill it. Can be used with the Weed Eater code below.

9T5T-BCDL +
SN5T-BZ5R
Automatically get the Weed Eater with 255 ammo as soon as you start walking around. Your Weed Eater ammo will usually refill itself when moving around, but if it gets too low, just pause the game to refill it. Can be used with the Ancient Artifacts code above.

9V4A-BCG6 +
PP4A-B39A
Pause and unpause to exit to next level. Note that you must rescue at least one neighbor or else you'll get "Game Over". You can also use the "Always have X neighbors to save" codes if you want more neighbors to save for the next level.

9V4A-BCHN +
S74A-BZ9T
Pause the game to get the Bazooka along with 255 ammo. You can refill the ammo at any time by pausing the game. Can be used with the other "Pause the game to get ..." codes.

9V4A-BCH0 +
WP4A-BZ94
Pause the game to get 255 Monster Potions. The Monster Potion makes you invincible, lets you punch through weak walls, bushes, doors, etc just like the Bazooka, and you can kill enemies by punching them. Can be used with the other "Pause the game to get ..." codes.

YDFA-A8D6
Monster Potion lasts twice as long.

RZMT-A6W2
Walk thru walls and Walk on water while you're the Monster.

P49T-BE16
Play as the Monster. This code lets you use weapons, trampolines, and go swimming (which you normally can't do as the Monster). You can break weak walls, bushes, doors, etc just like the bazooka by shooting certain weapons (popsicles, tomatoes, soda pop, and maybe others) while holding the directional pad towards the object (and touching it). You'll also be invincible. If you don't want invincibility, add this code: AL8A-AA9T. If you want to walk thru walls, add this code: RZMT-A6WW.

P2RA-DAVA
Fire extinguisher freeze time lasts much longer.

AJRA-CA6T
Fire extinguisher keeps enemies frozen until you exit the level.

ABKT-CA7R
Zombies die automatically when they touch you.

AC0A-CA88
Chainsaw guys die automatically when they touch you.

ACEA-CA3W
Hatchet guys (Evil Dolls) die automatically when they touch you.

RZPA-A6VT
Shoot thru walls.

RZSA-A6ZR
Most enemies completely ignore you and the neighbors (they never chase after you). Note that most of the time, the enemies will not kill any neighbors. Works on Zombies, Chainsaw Guys, Werewolves, flames, etc.

RZMT-A6WW
Walk through walls, buildings, etc. Can also walk on water.

HX4T-BENW
Any weapon/ammo pick-up gives you 999. Works on bazooka, soda pop, squirt gun,
fire extinguisher, etc.

937A-EAGG
Makes the squirt gun ultra strong (kills most enemies with 1 hit).

ACEA-CA5W
Kill some enemies with 1 hit. Have only tested in early levels of the game (ie. works on hatchet guy, etc).

SOURCES

Game's ROM.